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Masheli: A Choctaw-English bilingual chatbot ( and ), Chapter in Conversational Dialogue Systems for the Next Decade, Springer, . [bibtex] [url]
Towards Personalization of Spoken Dialogue System Communication Strategies (, , and ), Chapter in Conversational Dialogue Systems for the Next Decade, Springer Singapore, volume 704, . [bibtex] [url]
Development and Initial Feasibility Testing of the Virtual Research Navigator (VRN): A Public-Facing Agent-Based Educational System for Clinical Research Participation (, , , , and ), Chapter in HCI International 2020 - Posters, Springer International Publishing, volume 1225, . [bibtex] [url] [doi]
Storyboarding the Virtuality: Methods and Best Practices to Depict Scenes and Interactive Stories in Virtual and Mixed Reality (, and ), Chapter in Advances in Usability, User Experience, Wearable and Assistive Technology, Springer International Publishing, volume 1217, . [bibtex] [url] [doi]
Inferring Intentions from Emotion Expressions in Social Decision Making ( and ), Chapter in The Social Nature of Emotion Expression What Emotions Can Tell Us About the World, Springer, . [bibtex] [url]
Reporting Mental Health Symptoms: Breaking Down Barriers to Care with Virtual Human Interviewers (, , , , , and ), Chapter in The Impact of Virtual and Augmented Reality on Individuals and Society, Frontiers Media SA, . [bibtex] [url]
A Review of Virtual Classroom Environments for Neuropsychological Assessment ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
Applications of Virtual Reality in Clinical Psychology and Clinical Cognitive Neuroscience–An Introduction ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
Virtual Human Standardized Patients for Clinical Training ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
Intelligent Tutoring System for Negotiation Skills Training (, , and ), Chapter in Artificial Intelligence in Education, Springer International Publishing, volume 11626, . [bibtex] [url] [doi]
An Assessment Framework for DialPort (, , , , , and ), Chapter in Advanced Social Interaction with Agents, Springer International Publishing, volume 510, . [bibtex] [url] [doi]
Virtual reality and rehabilitation. (, , and ), Chapter in Handbook of rehabilitation psychology (3rd ed.)., American Psychological Association, . [bibtex] [url]
Virtual Standardized Patients for Interactive Conversational Training: A Grand Experiment and New Approach ( and ), Chapter in Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations:, IGI Global, . [bibtex] [url] [doi]
Playing Story Creation Games with Logical Abduction ( and ), Chapter in Interactive Storytelling, Springer International Publishing, volume 11318, . [bibtex] [url] [doi]
Team Assessment and Pedagogy as Informed by Sports Coaching and Assessment (, , and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 6-Team Modeling, US Army Research Laboratory (ARL), . [bibtex] [pdf]
Transparency Communication for Machine Learning in Human-Automation Interaction (, , and ), Chapter in Human and Machine Learning, Springer International Publishing, . [bibtex] [url] [doi]
Autonomous Agent that Provides Automated Feedback Improves Negotiation Skills (, , , and ), Chapter in Artificial Intelligence in Education, Springer International Publishing, volume 10948, . [bibtex] [url] [doi]
Learning by Explaining to a Digital Doppelganger (, , , , , and ), Chapter in Intelligent Tutoring Systems, Springer International Publishing, volume 10858, . [bibtex] [url] [doi]
Is It My Looks? Or Something I Said? The Impact of Explanations, Embodiment, and Expectations on Trust and Performance in Human-Robot Teams (, , , and ), Chapter in Persuasive Technology, Springer International Publishing, volume 10809, . [bibtex] [url] [doi]
Virtual Reality Applications for the Assessment and Treatment of PTSD (, , , , , , , , and ), Chapter in Handbook of Military Psychology, Springer International Publishing, . [bibtex] [url] [doi]
Dialogue Act Annotation with the ISO 24617-2 Standard (, , and ), Chapter in Multimodal Interaction with W3C Standards, Springer International Publishing, . [bibtex] [url]
Virtual Role-Play with Rapid Avatars (, , , and ), Chapter in Intelligent Virtual Agents, Springer International Publishing, volume 10498, . [bibtex] [url]
Why Assess? The Role of Assessment in Learning Science and Society (, and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 5- Assessment, US Army Research Laboratory, volume 5, . [bibtex] [url]
Inter-annotator Agreement (), Chapter in Handbook of Linguistic Annotation, Springer Netherlands, . [bibtex] [url] [doi]
Making Lifelike Medical Games in the Age of Virtual Reality An Update on “Playing Games with Biology” from 2013 (), Chapter in Transforming Gaming and Computer Simulation Technologies across Industries, IGI Global, . [bibtex] [url] [doi]
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