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Reporting Mental Health Symptoms: Breaking Down Barriers to Care with Virtual Human Interviewers (, , , , , and ), Chapter in The Impact of Virtual and Augmented Reality on Individuals and Society, Frontiers Media SA, . [bibtex] [url]
Applications of Virtual Reality in Clinical Psychology and Clinical Cognitive Neuroscience–An Introduction ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
A Review of Virtual Classroom Environments for Neuropsychological Assessment ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
Virtual Human Standardized Patients for Clinical Training ( and ), Chapter in Virtual Reality for Psychological and Neurocognitive Interventions, Springer New York, . [bibtex] [url] [doi]
An Assessment Framework for DialPort (, , , , , and ), Chapter in Advanced Social Interaction with Agents, Springer International Publishing, volume 510, . [bibtex] [url] [doi]
Intelligent Tutoring System for Negotiation Skills Training (, , and ), Chapter in Artificial Intelligence in Education, Springer International Publishing, volume 11626, . [bibtex] [url] [doi]
Virtual Standardized Patients for Interactive Conversational Training: A Grand Experiment and New Approach ( and ), Chapter in Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations:, IGI Global, . [bibtex] [url] [doi]
Playing Story Creation Games with Logical Abduction ( and ), Chapter in Interactive Storytelling, Springer International Publishing, volume 11318, . [bibtex] [url] [doi]
Team Assessment and Pedagogy as Informed by Sports Coaching and Assessment (, , and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 6-Team Modeling, US Army Research Laboratory (ARL), . [bibtex] [pdf]
Transparency Communication for Machine Learning in Human-Automation Interaction (, , and ), Chapter in Human and Machine Learning, Springer International Publishing, . [bibtex] [url] [doi]
Autonomous Agent that Provides Automated Feedback Improves Negotiation Skills (, , , and ), Chapter in Artificial Intelligence in Education, Springer International Publishing, volume 10948, . [bibtex] [url] [doi]
Learning by Explaining to a Digital Doppelganger (, , , , , and ), Chapter in Intelligent Tutoring Systems, Springer International Publishing, volume 10858, . [bibtex] [url] [doi]
Is It My Looks? Or Something I Said? The Impact of Explanations, Embodiment, and Expectations on Trust and Performance in Human-Robot Teams (, , , and ), Chapter in Persuasive Technology, Springer International Publishing, volume 10809, . [bibtex] [url] [doi]
Virtual Reality Applications for the Assessment and Treatment of PTSD (, , , , , , , , and ), Chapter in Handbook of Military Psychology, Springer International Publishing, . [bibtex] [url] [doi]
Dialogue Act Annotation with the ISO 24617-2 Standard (, , and ), Chapter in Multimodal Interaction with W3C Standards, Springer International Publishing, . [bibtex] [url]
Why Assess? The Role of Assessment in Learning Science and Society (, and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 5- Assessment, US Army Research Laboratory, volume 5, . [bibtex] [url]
Virtual Role-Play with Rapid Avatars (, , , and ), Chapter in Intelligent Virtual Agents, Springer International Publishing, volume 10498, . [bibtex] [url]
Inter-annotator Agreement (), Chapter in Handbook of Linguistic Annotation, Springer Netherlands, . [bibtex] [url] [doi]
Making Lifelike Medical Games in the Age of Virtual Reality An Update on “Playing Games with Biology” from 2013 (), Chapter in Transforming Gaming and Computer Simulation Technologies across Industries, IGI Global, . [bibtex] [url] [doi]
An Architecture for Biologically Grounded Real-Time Reflexive Behavior (, , and ), Chapter in Intelligent Virtual Agents, Springer International Publishing, volume 10011, . [bibtex] [pdf]
Defining the Ill-Defined: From Abstract Principles to Applied Pedagogy (, and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 4-Domain Modeling, US Army Research Laboratory, volume 4, . [bibtex] [pdf]
Conceptualizing and Representing Domains to Guide Tutoring ( and ), Chapter in Design Recommendations for Intelligent Tutoring Systems: Volume 4-Domain Modeling, US Army Research Laboratory, volume 4, . [bibtex] [url]
User Perceptions of a Virtual Human Over Mobile Video Chat Interactions (, , and ), Chapter in Human-Computer Interaction. Novel User Experiences, Springer International Publishing, volume 9733, . [bibtex] [pdf]
Virtual Humans as Centaurs: Melding Real and Virtual (), Chapter in Virtual, Augmented and Mixed Reality, Springer International Publishing, volume 9740, . [bibtex] [url]
Towards Truly Autonomous Synthetic Characters with the Sigma Cognitive Architecture ( and ), Chapter in Integrating Cognitive Architectures into Virtual Character Design, IGI Global, . [bibtex] [url]
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