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Oxendine, Christopher; O'Banion, Matt; Wright, William; Irmischer, Ian; Fleming, Steven
Rapid Terrain Generation for GeoVisualization, Simulation, Mission Rehearsal, & Operations Journal Article
In: 2019 State and Future of GEOINT Report, pp. 5, 2019.
@article{oxendine_rapid_2019,
title = {Rapid Terrain Generation for GeoVisualization, Simulation, Mission Rehearsal, & Operations},
author = {Christopher Oxendine and Matt O'Banion and William Wright and Ian Irmischer and Steven Fleming},
url = {https://digitalcommons.usmalibrary.org/usma_research_papers/151/},
year = {2019},
date = {2019-06-01},
journal = {2019 State and Future of GEOINT Report},
pages = {5},
abstract = {Geospecific 3D terrain representation (aka reality modeling) is revolutionizing geovisualization, simulation, and engineering practices around the world. In tandem with the rapid growth in unmanned aerial systems (UAS) and small satellites, reality modeling advancements now allow geospatial intelligence (GEOINT) practitioners to generate three-dimensional models from a decentralized collection of digital images to meet mission needs in both urban and rural environments. Scalable mesh models deliver enhanced, real-world visualization for engineers, geospatial teams, combatant, and combat support organizations. In this, reality modeling provides a detailed understanding of the physical environment, and models allow installation engineers and GEOINT practitioners to quickly generate updated, high-precision 3D reality meshes to provide real-world digital context for the decision-making process.},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
Geospecific 3D terrain representation (aka reality modeling) is revolutionizing geovisualization, simulation, and engineering practices around the world. In tandem with the rapid growth in unmanned aerial systems (UAS) and small satellites, reality modeling advancements now allow geospatial intelligence (GEOINT) practitioners to generate three-dimensional models from a decentralized collection of digital images to meet mission needs in both urban and rural environments. Scalable mesh models deliver enhanced, real-world visualization for engineers, geospatial teams, combatant, and combat support organizations. In this, reality modeling provides a detailed understanding of the physical environment, and models allow installation engineers and GEOINT practitioners to quickly generate updated, high-precision 3D reality meshes to provide real-world digital context for the decision-making process.
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2019
Oxendine, Christopher; O'Banion, Matt; Wright, William; Irmischer, Ian; Fleming, Steven
Rapid Terrain Generation for GeoVisualization, Simulation, Mission Rehearsal, & Operations Journal Article
In: 2019 State and Future of GEOINT Report, pp. 5, 2019.
Abstract | Links | BibTeX | Tags: Simulation
@article{oxendine_rapid_2019,
title = {Rapid Terrain Generation for GeoVisualization, Simulation, Mission Rehearsal, & Operations},
author = {Christopher Oxendine and Matt O'Banion and William Wright and Ian Irmischer and Steven Fleming},
url = {https://digitalcommons.usmalibrary.org/usma_research_papers/151/},
year = {2019},
date = {2019-06-01},
journal = {2019 State and Future of GEOINT Report},
pages = {5},
abstract = {Geospecific 3D terrain representation (aka reality modeling) is revolutionizing geovisualization, simulation, and engineering practices around the world. In tandem with the rapid growth in unmanned aerial systems (UAS) and small satellites, reality modeling advancements now allow geospatial intelligence (GEOINT) practitioners to generate three-dimensional models from a decentralized collection of digital images to meet mission needs in both urban and rural environments. Scalable mesh models deliver enhanced, real-world visualization for engineers, geospatial teams, combatant, and combat support organizations. In this, reality modeling provides a detailed understanding of the physical environment, and models allow installation engineers and GEOINT practitioners to quickly generate updated, high-precision 3D reality meshes to provide real-world digital context for the decision-making process.},
keywords = {Simulation},
pubstate = {published},
tppubtype = {article}
}
Geospecific 3D terrain representation (aka reality modeling) is revolutionizing geovisualization, simulation, and engineering practices around the world. In tandem with the rapid growth in unmanned aerial systems (UAS) and small satellites, reality modeling advancements now allow geospatial intelligence (GEOINT) practitioners to generate three-dimensional models from a decentralized collection of digital images to meet mission needs in both urban and rural environments. Scalable mesh models deliver enhanced, real-world visualization for engineers, geospatial teams, combatant, and combat support organizations. In this, reality modeling provides a detailed understanding of the physical environment, and models allow installation engineers and GEOINT practitioners to quickly generate updated, high-precision 3D reality meshes to provide real-world digital context for the decision-making process.