Towards Real-time Authoring of Believable Agents in Interactive Narrative (bibtex)
by van Velson, Martin
Abstract:
In this paper we present an authoring tool called Narratoria that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D graphics and multimedia. Narratoria allows experts in digital entertainment to participate in the generation of story-based military training applications. Users of the tools can create story-arcs, screenplays, pedagogical goals and AI models using a single software application. Using commercial game engines, which provide direct visual output in a real-time feedback-loop, users can view the final product as they edit.
Reference:
Towards Real-time Authoring of Believable Agents in Interactive Narrative (van Velson, Martin), In 8th International Conference on Intelligent Virtual Agents, 2008.
Bibtex Entry:
@inproceedings{van_velson_towards_2008,
	address = {Tokyo, Japan},
	title = {Towards {Real}-time {Authoring} of {Believable} {Agents} in {Interactive} {Narrative}},
	url = {http://ict.usc.edu/pubs/Towards%20real%20time%20authoring%20of%20believable%20agents.pdf},
	abstract = {In this paper we present an authoring tool called Narratoria that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D graphics and multimedia. Narratoria allows experts in digital entertainment to participate in the generation of story-based military training applications. Users of the tools can create story-arcs, screenplays, pedagogical goals and AI models using a single software application. Using commercial game engines, which provide direct visual output in a real-time feedback-loop, users can view the final product as they edit.},
	booktitle = {8th {International} {Conference} on {Intelligent} {Virtual} {Agents}},
	author = {van Velson, Martin},
	month = sep,
	year = {2008}
}
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