Extending Virtual Human to Support Team Training in Virtual Reality (bibtex)
by Rickel, Jeff and Johnson, W. Lewis
Abstract:
This paper describes the use of virtual humans and distributed virtual reality to support team training, where students must learn their individual role in the team as well as how to coordinate their actions with their teammates. Students, instructors, and virtual humans cohabit a three-dimensional, interactive, simulated mock-up of their work environment, where they can practice together in realistic situations. The virtual humans can serve as instructors for individual students, and they can substitute for missing team members, allowing students to practive team tasks when some or all human instructors and teammates are unavailable. The paper describes our learning environment, the issues that arise in developing virtual humans for team training, and our design for the virtual humans, which is an extension of our Steve agent previously used for one-on-one tutoring.
Reference:
Extending Virtual Human to Support Team Training in Virtual Reality (Rickel, Jeff and Johnson, W. Lewis), Chapter in Exploring Artificial Intelligence in the New Millennium (Lakemeyer, G., Nebel, B., eds.), Morgan Kaufmann Publishers, 2002.
Bibtex Entry:
@incollection{rickel_extending_2002,
	address = {San Francisco, CA},
	title = {Extending {Virtual} {Human} to {Support} {Team} {Training} in {Virtual} {Reality}},
	url = {http://ict.usc.edu/pubs/Extending%20Virtual%20Humans%20to%20Support%20Team%20Training%20in%20Virtual%20Reality.pdf},
	abstract = {This paper describes the use of virtual humans and distributed virtual reality to support team training, where students must learn their individual role in the team as well as how to coordinate their actions with their teammates. Students, instructors, and virtual humans cohabit a three-dimensional, interactive, simulated mock-up of their work environment, where they can practice together in realistic situations. The virtual humans can serve as instructors for individual students, and they can substitute for missing team members, allowing students to practive team tasks when some or all human instructors and teammates are unavailable. The paper describes our learning environment, the issues that arise in developing virtual humans for team training, and our design for the virtual humans, which is an extension of our Steve agent previously used for one-on-one tutoring.},
	booktitle = {Exploring {Artificial} {Intelligence} in the {New} {Millennium}},
	publisher = {Morgan Kaufmann Publishers},
	author = {Rickel, Jeff and Johnson, W. Lewis},
	editor = {Lakemeyer, G. and Nebel, B.},
	year = {2002}
}
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