A Scientific Look at the Design of Aesthetically and Emotionally Engaging Interactive Entertainment Experiences (bibtex)
by Morie, Jacquelyn, Seif El-Nasr, Magy and Drachen, Anders
Abstract:
The interactive entertainment industry has become a multi-billion dollar industry with revenues overcom- ing those of the movie industry (ESA, 2009). Beyond the demand for high fidelity graphics or stylized imagery, participants in these environments have come to expect certain aesthetic and artistic qualities that engage them at a very deep emotional level. These qualities pertain to the visual aesthetic, dramatic structure, pacing, and sensory systems embedded within the experience. All these qualities are carefully crafted by the creator of the interactive experience to evoke affect. In this book chapter, the authors will attempt to discuss the design techniques developed by artists to craft such emotionally engaging experi- ences. In addition, they take a scientific approach whereby we discuss case studies of the use of these design techniques and experiments that attempt to validate their use in stimulating emotions.
Reference:
A Scientific Look at the Design of Aesthetically and Emotionally Engaging Interactive Entertainment Experiences (Morie, Jacquelyn, Seif El-Nasr, Magy and Drachen, Anders), Chapter in Affective Computing and Interaction: Psychological, Cognitive and Neuroscientific Perspectives, 2009.
Bibtex Entry:
@incollection{morie_scientific_2009,
	title = {A {Scientific} {Look} at the {Design} of {Aesthetically} and {Emotionally} {Engaging} {Interactive} {Entertainment} {Experiences}},
	url = {http://ict.usc.edu/pubs/Emotional%20Affordances%20within%20Interactive%20Experiences-%20A%20scientific%20approach%20to%20understanding%20artistic%20tools%20for%20stimulating%20emotions%20within%20Interactive%20Entertainment%20Experiences.pdf},
	abstract = {The interactive entertainment industry has become a multi-billion dollar industry with revenues overcom- ing those of the movie industry (ESA, 2009). Beyond the demand for high fidelity graphics or stylized imagery, participants in these environments have come to expect certain aesthetic and artistic qualities that engage them at a very deep emotional level. These qualities pertain to the visual aesthetic, dramatic structure, pacing, and sensory systems embedded within the experience. All these qualities are carefully crafted by the creator of the interactive experience to evoke affect. In this book chapter, the authors will attempt to discuss the design techniques developed by artists to craft such emotionally engaging experi- ences. In addition, they take a scientific approach whereby we discuss case studies of the use of these design techniques and experiments that attempt to validate their use in stimulating emotions.},
	booktitle = {Affective {Computing} and {Interaction}: {Psychological}, {Cognitive} and {Neuroscientific} {Perspectives}},
	author = {Morie, Jacquelyn and Seif El-Nasr, Magy and Drachen, Anders},
	month = dec,
	year = {2009}
}
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