The Hegemony of Play (bibtex)
by Fron, Janine, Fullerton, Tracy, Morie, Jacquelyn and Pearce, Celia
Abstract:
In this paper, we introduce the concept of a "Hegemony of Play," to critique the way in which a complex layering of technological, commercial and cultural power structures have dominated the development of the digital game industry over the past 35 years, creating an entrenched status quo which ignores the needs and desires of "minority" players such as women and "non-gamers," Who in fact represent the majority of the population. Drawing from the history of pre-digital games, we demonstrate that these practices have "narrowed the playing field," and contrary to conventional wisdom, have actually hindered, rather than boosted, its commercial success. We reject the inevitability of these power structures, and urge those in game studies to "step up to the plate" and take a more proactive stance in questioning and critiquing the status of the Hegemony of Play.
Reference:
The Hegemony of Play (Fron, Janine, Fullerton, Tracy, Morie, Jacquelyn and Pearce, Celia), In Proceedings of DiGRA: Situated Play, 2007.
Bibtex Entry:
@inproceedings{fron_hegemony_2007,
	address = {Tokyo, Japan},
	title = {The {Hegemony} of {Play}},
	url = {http://ict.usc.edu/pubs/The%20Hegemony%20of%20Play.pdf},
	abstract = {In this paper, we introduce the concept of a "Hegemony of Play," to critique the way in which a complex layering of technological, commercial and cultural power structures have dominated the development of the digital game industry over the past 35 years, creating an entrenched status quo which ignores the needs and desires of "minority" players such as women and "non-gamers," Who in fact represent the majority of the population. Drawing from the history of pre-digital games, we demonstrate that these practices have "narrowed the playing field," and contrary to conventional wisdom, have actually hindered, rather than boosted, its commercial success. We reject the inevitability of these power structures, and urge those in game studies to "step up to the plate" and take a more proactive stance in questioning and critiquing the status of the Hegemony of Play.},
	booktitle = {Proceedings of {DiGRA}: {Situated} {Play}},
	author = {Fron, Janine and Fullerton, Tracy and Morie, Jacquelyn and Pearce, Celia},
	month = sep,
	year = {2007}
}
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