Pedagogical Tools to Enhance Analytic Skills: Interactive Virtual Tutorial Environments (bibtex)
by Davis, Dan M, Phelps, Christi L and Stassi, Frederica J
Abstract:
This paper examines the use of literature studies to enhance communication and critical thinking skills in technical students through the application of emerging Virtual Reality (VR) technologies to enable that pedagogical approach. The current state of analytic skills among students in Science, Technology, Engineering and Mathematics (STEM) tracks are outlined, focusing on the critical years in secondary schools. Their prospective needs as they advance into tertiary education and the needs of the technical community for improvement are presented. The requirements flowing from that analysis will be discussed in the light of programs implemented at the Sato Academy, with reports of both successes and missteps. In some detail, the use of the study of literature is described and discussed. The authors present their case for constructivist and Socratic approaches to fully engage and effectively inculcate communication proficiency, including conformance with standards, e.g. Next Generation Science Standards (NGSS). These results are then compared to the demands of college and professional leaders who are currently being burdened with having to provide disruptive remedial efforts. The methods found to be successful are considered, both in terms of their application and their extensibility to other fields. Also highlighted will be areas in which time and personnel constraints hindered achievement. A number of possible responses to these impediments will be presented, evaluating the feasibility of each. The paper will then focus on the advances in virtual humans and conversational avatars. Recent research into using large libraries of video-clips to create engaging on-line virtual tutorial conversations will be presented. Data as to the receptivity of students to conversing with computer-generated interlocutors is presented, along with a discussion as to how this technology is applicable to teaching the analysis of literature. The benefits of and the barriers to virtual tutorial environments are outlined and analyzed.
Reference:
Pedagogical Tools to Enhance Analytic Skills: Interactive Virtual Tutorial Environments (Davis, Dan M, Phelps, Christi L and Stassi, Frederica J), In Proceedings of MODSIM World 2019, 2019.
Bibtex Entry:
@inproceedings{davis_pedagogical_2019,
	address = {Norfolk, VA},
	title = {Pedagogical {Tools} to {Enhance} {Analytic} {Skills}: {Interactive} {Virtual} {Tutorial} {Environments}},
	url = {http://www.modsimworld.org/conference-papers/2019},
	abstract = {This paper examines the use of literature studies to enhance communication and critical thinking skills in technical students through the application of emerging Virtual Reality (VR) technologies to enable that pedagogical approach. The current state of analytic skills among students in Science, Technology, Engineering and Mathematics (STEM) tracks are outlined, focusing on the critical years in secondary schools. Their prospective needs as they advance into tertiary education and the needs of the technical community for improvement are presented. The requirements flowing from that analysis will be discussed in the light of programs implemented at the Sato Academy, with reports of both successes and missteps. In some detail, the use of the study of literature is described and discussed. The authors present their case for constructivist and Socratic approaches to fully engage and effectively inculcate communication proficiency, including conformance with standards, e.g. Next Generation Science Standards (NGSS). These results are then compared to the demands of college and professional leaders who are currently being burdened with having to provide disruptive remedial efforts. The methods found to be successful are considered, both in terms of their application and their extensibility to other fields. Also highlighted will be areas in which time and personnel constraints hindered achievement. A number of possible responses to these impediments will be presented, evaluating the feasibility of each. The paper will then focus on the advances in virtual humans and conversational avatars. Recent research into using large libraries of video-clips to create engaging on-line virtual tutorial conversations will be presented. Data as to the receptivity of students to conversing with computer-generated interlocutors is presented, along with a discussion as to how this technology is applicable to teaching the analysis of literature. The benefits of and the barriers to virtual tutorial environments are outlined and analyzed.},
	booktitle = {Proceedings of {MODSIM} {World} 2019},
	author = {Davis, Dan M and Phelps, Christi L and Stassi, Frederica J},
	month = apr,
	year = {2019},
	keywords = {Learning Sciences},
	pages = {12}
}
Powered by bibtexbrowser