Publications rss


Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention (Laurent Itti, Nitin Dhavale, Frédéric Pighin), In Proceedings of SPIE 48th Annual International Symposium on Optical Science and Technology, 2003. [bib] [pdf] [doi]

Recognizing Expressions of Commonsense Psychology in English Text (Andrew S. Gordon, Abe Kazemzadeh, Anish Nair, Milena Petrova), In Proceedings of the 41st Annual Meeting of the Association for Computational Linguistics (ACL), 2003. [bib] [pdf]

Literary Evidence for the Cultural Development of a Theory of Mind (Andrew S. Gordon, Anish Nair), In Proceedings of the 25th Annual Meeting of the Cognitive Science Society (CogSci), 2003. [bib] [pdf]

2002 Defense Modeling and Simulation Office (DMSO) Laboratory for Human Behavior Model Interchange Standards (Michael van Lent, Randall W. Hill, Ryan McAlinden, Paul Brobst), Technical report, , 2003. [bib] [pdf]

Fight the Way You Train:The Role and Limits of Emotions in Training for Combat (Jonathan Gratch, Stacy C. Marsella), In Brown Journal of World Affairs, volume X, 2003. [bib] [pdf]

Virtual Humans in the Mission Rehearsal Exercise System (Randall W. Hill, Jonathan Gratch, Stacy C. Marsella, William Swartout, David Traum), In Kunstliche Intelligenzi (KI) (special issue on Embodied Conversational Agents), 2003. [bib] [pdf]

Coverage and Competency in Formal Theories: A Commonsense Theory of Memory (Andrew S. Gordon, Jerry R. Hobbs), In Proceedings of the 2003 AAAI Spring Symposium on Logical Formalizations of Commonsense Reasoning, 2003. [bib] [pdf]

Experience Management Using Storyline Adaptation Strategies (Andrew S. Gordon, Nicholas Iuppa), In Proceedings of the First International Conference on Technologies for Digital Storytelling and Entertainment, 2003. [bib] [pdf]

NL Generation for Virtual Humans in a Complex Social Environment (David Traum, Michael Fleischman, Eduard Hovy), In AAAI Spring Symposium on Natural Language Generation in Spoken and Written Dialogue, 2003. [bib] [pdf]

Capturing and Rendering With Incident Light Fields (J. Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner, Paul Debevec), In Proceedings of the 14th Eurographics workshop on Rendering, 2003. [bib] [pdf]

Agent-Oriented Simulation (Adelinde Uhrmacher, William Swartout), In Applied System Simulation, 2003. [bib] [pdf]

Semantics and Pragmatics of Questions and Answers for Dialogue Agents (David Traum), In International Workshop on Computational Semantics, 2003. [bib] [pdf]

Negotiation over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training (David Traum, Jeff Rickel, Jonathan Gratch, Stacy C. Marsella), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. [bib] [pdf]

The Information State Approach to Dialogue Management (David Traum, Staffan Larsson), Chapter in Current and New Directions in Discourse and Dialogue, 2003. [bib] [pdf]

Hybrid Control For Interactive Character Animation (Ari Shapiro, Frédéric Pighin), In Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003. [bib] [pdf]

FlatWorld: Combining Hollywood Set-Design Techniques with VR (Jarrell Pair, Ulrich Neumann, Diane Piepol, William Swartout), In IEEE Computer Graphics and Applications (Lawrence Rosenblum, Macedonia, eds.), 2003. [bib] [pdf]

The Gestalt of Virtual Environments (Jacquelyn Morie, Josh Williams), In International Workshop on Presence, 2003. [bib] [pdf]

QuBit Documentation (Benjamin Moore), 2003. [bib] [pdf]

The Error Is the Clue: Breakdown In Human-Machine Interaction (Bilyana Martinovski, David Traum), In Proceedings of ISCA Tutorial and Research Workshop International Speech Communication Association, 2003. [bib] [pdf]

Modeling Coping Behaviors in Virtual Humans: Don't worry, Be Happy (Stacy C. Marsella, Jonathan Gratch), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. [bib] [pdf]

The Social Credit Assignment Problem (Wenji Mao, Jonathan Gratch), In Lecture Notes in Computer Science; Proceedings of the 4th International Workshop on Intelligent Virtual Agents (IVA), volume 2792, 2003. [bib] [pdf]

The Social Credit Assignment Problem (Extended Version) (Wenji Mao, Jonathan Gratch), 2003. [bib] [pdf]

Learning Controls for Blend Shape Based Realistic Facial Animation (Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frédéric Pighin), In Proceedings of the Eurographics/SIGGRAPH Symposium on Computer Animation (D. Breen, M. Lin, eds.), 2003. [bib] [pdf]

Hybrid Natural Language Generation from Lexical Conceptual Structures (Nizar Habash, Bonnie Dorr, David Traum), In Machine Translation, volume 18, 2003. [bib] [pdf]

Automating After Action Review: Attributing Blame or Credit in Team Training (Jonathan Gratch, Wenji Mao), In Proceedings of the 12th Conference on Behavior Representation in Modeling and Simulation, 2003. [bib] [pdf]

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