Publications rss

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Virtual Human Role Players for Studying Social Factors in Organizational Decision Making (Peter Khooshabeh, Gale Lucas), In Frontiers in Psychology, volume 9, 2018. [bib] [pdf] [doi]

Will healthcare be where the killer VR apps will emerge? (Skip Rizzo), In VR 360, 2018. [bib] [pdf]

15 Years of Research on Redirected Walking in Immersive Virtual Environments (Niels Nilsson, Tabitha Peck, Gerd Bruder, Eric Hodgson, Stefania Serafin, Evan Suma, Mary Whitton, Frank Steinicke), In IEEE Computer Graphics and Applications, 2018. [bib] [pdf] [doi]

Social snacking with a virtual agent – On the interrelation of need to belong and effects of social responsiveness when interacting with artificial entities (Nicole C. Krämer, Gale Lucas, Lea Schmitt, Jonathan Gratch), In International Journal of Human-Computer Studies, volume 109, 2018. [bib] [pdf] [doi]

Clinical Virtual Reality tools to advance the prevention, assessment, and treatment of PTSD (Albert ‘Skip’ Rizzo, Russell Shilling), In European Journal of Psychotraumatology, volume 8, 2018. [bib] [pdf] [doi]

2017

Virtual Reality Applications for the Assessment and Treatment of PTSD (Albert Rizzo, Michael J. Roy, Arno Hartholt, Michelle Costanzo, Krista Beth Highland, Tanja Jovanovic, Seth D. Norrholm, Chris Reist, Barbara Rothbaum, JoAnn Difede), Chapter in Handbook of Military Psychology, Springer International Publishing, 2017. [bib] [pdf] [doi]

Manual and Automatic Measures Confirm-Intranasal Oxytocin Increases Facial Expressivity (Catherine Neubauer, Sharon Mozgai, Stefan Scherer, Joshua Woolley, Brandon Chuang), In Affective Computing and Intelligent Interaction, 2017. [bib] [pdf]

A Standard Model of the Mind: Toward a Common Computational Framework across Artificial Intelligence, Cognitive Science, Neuroscience, and Robotics (John E. Laird, Christian Lebiere, Paul S. Rosenbloom), In AI Magazine, volume 38, 2017. [bib] [pdf] [doi]

Lexical preferences in an automated story writing system (Melissa Roemmele, Andrew S. Gordon), In Proceedings of the 31st Conference on Neural Information Processing Systems (NIPS 2017), 2017. [bib] [pdf]

Ethically Aligned Design, Version 2 (Albert Rizzo), IEEE, 2017. [bib] [pdf]

Effects of Personalized Avatar Texture Fidelity on Identity Recognition in Virtual Reality (Jerald Thomas, Mahdi Azmandian, Sonia Grunwald, Donna Le, David Krum, Sin-Hwa Kang, Evan Suma Rosenberg), In Proceedings of ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, The Eurographics Association, 2017. [bib] [pdf] [doi]

Small Drone Field Experiment: Data Collection & Processing (Dalton Rosario, Christoph Borel, Damon Conover, Ryan McAlinden, Anthony Ortiz, Sarah Shiver, Blair Simon), In NATO SET-241 Symposium, 2017. [bib] [pdf]

MentorPal: Interactive Virtual Mentors Based on Real-Life STEM Professionals (Benjamin D Nye, Nicholas J Kaimakis, Madhusudhan Krishnamachari, William Swartout, Julia Campbell, Clinton Anderson, Dan M Davis), In Proceedings of the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2017, a2z, Inc., 2017. [bib] [pdf]

Dialogue Act Annotation with the ISO 24617-2 Standard (Harry Bunt, Volha Petukhova, David Traum, Jan Alexandersson), Chapter in Multimodal Interaction with W3C Standards, Springer International Publishing, 2017. [bib] [pdf]

Effective Scenario Designs for Free-Text Interactive Fiction (Margaret Cychosz, Andrew S. Gordon, Obiageli Odimegwu, Olivia Connolly, Jenna Bellassai, Melissa Roemmele), In Proceedings of the International Conference on Interactive Digital Storytelling, Springer International Publishing, 2017. [bib] [pdf] [doi]

The relationship between task-induced stress, vocal changes, and physiological state during a dyadic team task (Catherine Neubauer, Mathieu Chollet, Sharon Mozgai, Mark Dennison, Peter Khooshabeh, Stefan Scherer), In Proceedings of the 19th ACM International Conference on Multimodal Interaction, ACM Press, 2017. [bib] [pdf] [doi]

Lessons from Mapping Sigma onto the Standard Model of the Mind: Self-Monitoring, Memory/Learning, and Symbols (Paul S. Rosenbloom), In Proceedings of the AAAI 2017 Fall Symposium on A Standard Model of the Mind, AAAI, 2017. [bib] [pdf]

An Empirical Analysis of Subjectivity and Narrative Levels in Weblog Storytelling Across Cultures (Reid William Swanson, Andrew S. Gordon, Peter Khooshabeh, Kenji Sagae, Richard Huskey, Michael Mangus, Ori Amir, Rene Weber), In Dialogue & Discourse, volume 8, 2017. [bib] [pdf] [doi]

Buildings with persona: Towards effective building-occupant communication (Saba Khashe, Gale Lucas, Burcin Becerik-Gerber, Jonathan Gratch), In Computers in Human Behavior, volume 75, 2017. [bib] [pdf] [doi]

Playable Experiences at AIIDE 2017 (Mike Treanor, Nicholas Warren, Mason Reed, Adam M. Smith, Pablo Ortiz, Laurel Carney, Loren Sherman, Elizabeth Carré, Nadya Vivatvisha, D. Fox Harrell, Paola Mardo, Andrew Gordon, Joris Dormans, Barrie Robison, Spencer Gomez, Samantha Heck, Landon Wright, Terence Soule), In Proceedings of The Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), Association for the Advancement of Artificial Intelligence, 2017. [bib] [pdf]

Reporting Mental Health Symptoms: Breaking Down Barriers to Care with Virtual Human Interviewers (Gale M. Lucas, Albert Rizzo, Jonathan Gratch, Stefan Scherer, Giota Stratou, Jill Boberg, Louis-Philippe Morency), In Frontiers in Robotics and AI, volume 4, 2017. [bib] [pdf] [doi]

Investigating Gender Differences in Temporal Dynamics during an Iterated Social Dilemma: an Automatic Analysis Using Networks (Giota Stratou, Rens Hoegen, Gale Lucas, Jonathan Gratch), In Proceedings of the 7th International Conference on Affective Computing and Intelligent Interaction, 2017. [bib] [pdf]

The Role of Social Dialogue and Errors in Robots (Gale M. Lucas, Jill Boberg, David Traum, Ron Artstein, Jon Gratch, Alesia Gainer, Emmanuel Johnson, Anton Leuski, Mikio Nakano), In Proceedings of the 5th International Conference on Human Agent Interaction, ACM Press, 2017. [bib] [pdf] [doi]

Summary for AVEC 2017: Real-life Depression and Affect Challenge and Workshop (Fabien Ringeval, Björn Schuller, Michel Valstar, Jonathan Gratch, Roddy Cowie, Maja Pantic), In Proceedings of the 2017 ACM on Multimedia Conference, ACM Press, 2017. [bib] [pdf] [doi]

“The Long Walk” From Linear Film to Interactive Narrative (Keshav Prasad, Kayla Briet, Obiageli Odimegwu, Olivia Connolly, Diego Gonzalez, Andrew S. Gordon), In Proceedings of the 10th International Workshop on Intelligent Narrative Technologies (INT10), AAAI, 2017. [bib] [pdf]

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