Publications rss

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The mixed reality of things: emerging challenges for human-information interaction (Ryan P. Spicer, Stephen M. Russell, Evan Suma Rosenberg), In Proceedings Volume 10207, Next-Generation Analyst V, SPIE, 2017. [bib] [pdf] [doi]

Motion recognition of self and others on realistic 3D avatars (Sahil Narang, Andrew Best, Andrew Feng, Sin-hwa Kang, Dinesh Manocha, Ari Shapiro), In Computer Animation and Virtual Worlds, volume 28, 2017. [bib] [pdf] [doi]

Incorporating Emotion Perception into Opponent Modeling for Social Dilemmas (Rens Hoegen, Giota Stratou, Jonathan Gratch), In Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, International Foundation for Autonomous Agents and Multiagent Systems, 2017. [bib] [pdf]

High-Resolution Image Inpainting using Multi-Scale Neural Patch Synthesis (Chao Yang, Xin Lu, Zhe Lin, Eli Shechtman, Oliver Wang, Hao Li), In arXiv preprint arXiv:1611.09969v2, 2017. [bib] [pdf]

Social influence of humor in virtual human counselor's self-disclosure (Sin-Hwa Kang, David M. Krum, Peter Khooshabeh, Thai Phan, Chien-Yen Chang, Ori Amir, Rebecca Lin), In Computer Animation and Virtual Worlds, volume 28, 2017. [bib] [pdf] [doi]

MultiSense—Context-Aware Nonverbal Behavior Analysis Framework: A Psychological Distress Use Case (Giota Stratou, Louis-Philippe Morency), In IEEE Transactions on Affective Computing, volume 8, 2017. [bib] [pdf] [doi]

An RNN-based Binary Classifier for the Story Cloze Test (Melissa Roemmele, Sosuke Kobayashi, Naoya Inoue, Andrew M. Gordon), In Proceedings of the 2nd Workshop on Linking Models of Lexical, Sentential and Discourse-level Semantics, Association for Computational Linguistics, 2017. [bib] [pdf]

The Effects of Pre-task Team Collaboration on Facial Expression and Speech Entrainment (Catherine Neubauer, Scherer Scherer), In Proceedings of the Preconference on Affective Computing at the Society for Affective Science, 2017. [bib] [pdf]

Physiological and behavioral correlates of babies’ social engagement with robot and virtual human artificial intelligence agents (Barbara Manini, Katherine Tsui, Adam Stone, Brian Scassellati, David Traum, Arcangelo Merla, Laura Ann Petitto), In Proceedings of SRCD, 2017. [bib] [pdf]

Decoding the Neural Representation of Story Meanings across Languages (Morteza Dehghani, Reihane Boghrati, Kingson Man, Joseph Hoover, Sarah Gimbel, Ashish Vaswani, Jason Zevin, Mary Helen Immordino, Andrew Gordon, Antonio Damasio, Jonas T. Kaplan), In Human Brain Mapping, volume 38, 2017. [bib] [pdf] [doi]

REINVENT: A Low-Cost, Virtual Reality Brain-Computer Interface for Severe Stroke Upper Limb Motor Recovery (Ryan Spicer, Julia Anglin, David M. Krum, Sook-Lei Liew), In Proceedings of the IEEE Virtual Reality Conference, IEEE, 2017. [bib] [pdf] [doi]

The Multimodal Assessment of Adult Attachment Security: Developing the Biometric Attachment Test (Federico Parra, Raphaële Miljkovitch, Gwenaelle Persiaux, Michelle Morales, Stefan Scherer), In Journal of Medical Internet Research, volume 19, 2017. [bib] [pdf] [doi]

Rapid Creation of Photorealistic Virtual Reality Content with Consumer Depth Cameras (Chih-Fan Chen, Mark Bolas, Evan Suma Rosenberg), In Proceedings of Virtual Reality (VR), 2017 IEEE, IEEE, 2017. [bib] [pdf] [doi]

NIVR: Neuro Imaging in Virtual Reality (Tyler Ard, David M. Krum, Thai Phan, Dominique Duncan, Ryan Essex, Mark Bolas, Arthur Toga), In Proceedings of Virtual Reality (VR), 2017 IEEE, IEEE, 2017. [bib] [pdf] [doi]

An Evaluation of Strategies for Two-User Redirected Walking in Shared Physical Spaces (Mahdi Azmandian, Timofey Grechkin, Evan Suma Rosenberg), In Proceedings of Virtual Reality (VR), 2017 IEEE, IEEE, 2017. [bib] [pdf] [doi]

LEARNING REPRESENTATIONS OF EMOTIONAL SPEECH WITH DEEP CONVOLUTIONAL GENERATIVE ADVERSARIAL NETWORKS (Jonathan Chang, Stefan Scherer), In Proceedings of the 42nd IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP 2017, IEEE, 2017. [bib] [pdf]

Motor Adaptation in Response to Scaling and Diminished Feedback in Virtual Reality (David M. Krum, Thai Phan, Sin-Hwa Kang), In Proceedings of Virtual Reality (VR), 2017 IEEE, IEEE, 2017. [bib] [pdf] [doi]

Mixed Reality Training for Tank Platoon Leader Communication Skills (Peter Khooshabeh, Igor Choromanski, Catherine Neubauer, David M. Krum, Ryan Spicer, Julia Campbell), In Proceedings of Virtual Reality (VR), 2017 IEEE, IEEE, 2017. [bib] [pdf] [doi]

Culture-specific models of negotiation for virtual characters: multi-attribute decision-making based on culture-specific values (Elnaz Nouri, Kallirroi Georgila, David Traum), In AI & SOCIETY, volume 32, 2017. [bib] [pdf] [doi]

Making Lifelike Medical Games in the Age of Virtual Reality An Update on “Playing Games with Biology” from 2013 (Thomas B Talbot), Chapter in Transforming Gaming and Computer Simulation Technologies across Industries, IGI Global, 2017. (DOI: 10.4018/978-1-5225-1817-4) [bib] [pdf]

GOAALLL!: Using Sentiment in the World Cup to Explore Theories of Emotion (Gale M. Lucas, Jonathan Gratch, Nikolaos Malandrakis, Evan Szablowski, Eli Fessler, Jeffrey Nichols), In Image and Vision Computing, 2017. [bib] [pdf] [doi]

Spoken vs. typed questioning in a conversational medical interview with virtual standardize patients (Merrick Bautista, Andrew Leeds, Tugba Tokel, Thomas B. Talbot), In Proceedings of the International Meeting on Simulation in Healthcare 2017, 2017. [bib] [pdf]

Camera-tracking gaming control device for evaluation of active wrist flexion and extension (Dalit Shefer Eini, Navah Z. Ratzon, Albert A. Rizzo, Shih-Ching Yeh, Belinda Lange, Batia Yaffe, Alexander Daich, Patrice L. Weiss, Rachel Kizony), In Journal of Hand Therapy, volume 30, 2017. [bib] [pdf] [doi]

Intranasal oxytocin increases facial expressivity, but not ratings of trustworthiness, in patients with schizophrenia and healthy controls (J. D. Woolley, B. Chuang, C. Fussell, S. Scherer, B. Biagianti, D. Fulford, D. H. Mathalon, S. Vinogradov), In Psychological Medicine, 2017. [bib] [pdf] [doi]

The Ultimate Skinner Box: Clinical Virtual Reality 1990-2016 (Albert "Skip" Rizzo), In Engadget, 2017. [bib] [pdf]

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