ICT is seeking a Research Programmer focused on the real-time rendering and simulation of large physical spaces using photogrammetry and similar techniques. We are flying quad copters at ~75m taking still imagery that is then fed into photogrammetric software to produce 3D, textured models. However the resulting models are currently not sufficient for real-time rendering in a game engine due to unoptimized geometry, lack of collision volumes and other issues.
Strong skills with geometric and texture manipulation and optimization a must. Knowledge of real-time render of large environmental 3D models, terrains, and the Unity game engine is helpful. Strong graphics programming experience a must. Specializations in geometry manipulation/calculation and texture application desired.
Apply here.
We’re Hiring: Research Programmer Postion
Published: October 14, 2014
Category: News