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Hartholt, Arno; Traum, David; Marsella, Stacy C.; Shapiro, Ari; Stratou, Giota; Leuski, Anton; Morency, Louis-Philippe; Gratch, Jonathan
All Together Now: Introducing the Virtual Human Toolkit Proceedings Article
In: 13th International Conference on Intelligent Virtual Agents, Edinburgh, UK, 2013.
@inproceedings{hartholt_all_2013,
title = {All Together Now: Introducing the Virtual Human Toolkit},
author = {Arno Hartholt and David Traum and Stacy C. Marsella and Ari Shapiro and Giota Stratou and Anton Leuski and Louis-Philippe Morency and Jonathan Gratch},
url = {http://ict.usc.edu/pubs/All%20Together%20Now.pdf},
year = {2013},
date = {2013-08-01},
booktitle = {13th International Conference on Intelligent Virtual Agents},
address = {Edinburgh, UK},
abstract = {While virtual humans are proven tools for training, education and re- search, they are far from realizing their full potential. Advances are needed in indi- vidual capabilities, such as character animation and speech synthesis, but perhaps more importantly, fundamental questions remain as to how best to integrate these capabilities into a single framework that allows us to efficiently create characters that can engage users in meaningful and realistic social interactions. This integration re- quires in-depth, inter-disciplinary understanding few individuals, or even teams of individuals, possess. We help address this challenge by introducing the ICT Virtual Human Toolkit1, which offers a flexible framework for exploring a variety of differ- ent types of virtual human systems, from virtual listeners and question-answering characters to virtual role-players. We show that due to its modularity, the Toolkit allows researchers to mix and match provided capabilities with their own, lowering the barrier of entry to this multi-disciplinary research challenge.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
While virtual humans are proven tools for training, education and re- search, they are far from realizing their full potential. Advances are needed in indi- vidual capabilities, such as character animation and speech synthesis, but perhaps more importantly, fundamental questions remain as to how best to integrate these capabilities into a single framework that allows us to efficiently create characters that can engage users in meaningful and realistic social interactions. This integration re- quires in-depth, inter-disciplinary understanding few individuals, or even teams of individuals, possess. We help address this challenge by introducing the ICT Virtual Human Toolkit1, which offers a flexible framework for exploring a variety of differ- ent types of virtual human systems, from virtual listeners and question-answering characters to virtual role-players. We show that due to its modularity, the Toolkit allows researchers to mix and match provided capabilities with their own, lowering the barrier of entry to this multi-disciplinary research challenge.
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2013
Hartholt, Arno; Traum, David; Marsella, Stacy C.; Shapiro, Ari; Stratou, Giota; Leuski, Anton; Morency, Louis-Philippe; Gratch, Jonathan
All Together Now: Introducing the Virtual Human Toolkit Proceedings Article
In: 13th International Conference on Intelligent Virtual Agents, Edinburgh, UK, 2013.
Abstract | Links | BibTeX | Tags: UARC, Virtual Humans
@inproceedings{hartholt_all_2013,
title = {All Together Now: Introducing the Virtual Human Toolkit},
author = {Arno Hartholt and David Traum and Stacy C. Marsella and Ari Shapiro and Giota Stratou and Anton Leuski and Louis-Philippe Morency and Jonathan Gratch},
url = {http://ict.usc.edu/pubs/All%20Together%20Now.pdf},
year = {2013},
date = {2013-08-01},
booktitle = {13th International Conference on Intelligent Virtual Agents},
address = {Edinburgh, UK},
abstract = {While virtual humans are proven tools for training, education and re- search, they are far from realizing their full potential. Advances are needed in indi- vidual capabilities, such as character animation and speech synthesis, but perhaps more importantly, fundamental questions remain as to how best to integrate these capabilities into a single framework that allows us to efficiently create characters that can engage users in meaningful and realistic social interactions. This integration re- quires in-depth, inter-disciplinary understanding few individuals, or even teams of individuals, possess. We help address this challenge by introducing the ICT Virtual Human Toolkit1, which offers a flexible framework for exploring a variety of differ- ent types of virtual human systems, from virtual listeners and question-answering characters to virtual role-players. We show that due to its modularity, the Toolkit allows researchers to mix and match provided capabilities with their own, lowering the barrier of entry to this multi-disciplinary research challenge.},
keywords = {UARC, Virtual Humans},
pubstate = {published},
tppubtype = {inproceedings}
}
While virtual humans are proven tools for training, education and re- search, they are far from realizing their full potential. Advances are needed in indi- vidual capabilities, such as character animation and speech synthesis, but perhaps more importantly, fundamental questions remain as to how best to integrate these capabilities into a single framework that allows us to efficiently create characters that can engage users in meaningful and realistic social interactions. This integration re- quires in-depth, inter-disciplinary understanding few individuals, or even teams of individuals, possess. We help address this challenge by introducing the ICT Virtual Human Toolkit1, which offers a flexible framework for exploring a variety of differ- ent types of virtual human systems, from virtual listeners and question-answering characters to virtual role-players. We show that due to its modularity, the Toolkit allows researchers to mix and match provided capabilities with their own, lowering the barrier of entry to this multi-disciplinary research challenge.