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954 entries « 47 of 48 »
921.

Gratch, Jonathan; Mao, Wenji

Automating After Action Review: Attributing Blame or Credit in Team Training Proceedings Article

In: Proceedings of the 12th Conference on Behavior Representation in Modeling and Simulation, Scottsdale, AZ, 2003.

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922.

Mao, Wenji; Gratch, Jonathan

The Social Credit Assignment Problem Proceedings Article

In: Lecture Notes in Computer Science; Proceedings of the 4th International Workshop on Intelligent Virtual Agents (IVA), Kloster Irsee, Germany, 2003.

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923.

Habash, Nizar; Dorr, Bonnie; Traum, David

Hybrid Natural Language Generation from Lexical Conceptual Structures Journal Article

In: Machine Translation, vol. 18, pp. 81–127, 2003.

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924.

Traum, David; Rickel, Jeff

Embodied Agents for Multi-party Dialogue in Immersive Virtual Worlds Proceedings Article

In: International Conference on Autonomous Agents and Multiagent Systems (AAMAS), Bologna, Italy, 2002.

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925.

Marsella, Stacy C.; Gratch, Jonathan

Modeling the Influence of Emotion on Belief for Virtual Training Simulations Proceedings Article

In: Proceedings of the 11th Conference on Computer Generated Forces and Behavioral Simulation, Orlando, FL, 2002.

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926.

Hill, Randall W.; Kim, Youngjun; Gratch, Jonathan

Anticipating where to look: predicting the movements of mobile agents in complex terrain Proceedings Article

In: International Conference on Autonomous Agents and Multiagent Systems (AAMAS), pp. 821–827, Bologna, Italy, 2002.

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927.

Rickel, Jeff; Marsella, Stacy C.; Gratch, Jonathan; Hill, Randall W.; Traum, David; Swartout, William

Toward a New Generation of Virtual Humans for Interactive Experiences Journal Article

In: IEEE Intelligent Systems, 2002.

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928.

Marsella, Stacy C.; Gratch, Jonathan

A step toward irrationality: using emotion to change belief Proceedings Article

In: International Conference on Autonomous Agents and Multiagent Systems (AAMAS), pp. 334–341, Bologna, Italy, 2002.

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929.

Gratch, Jonathan

Details of the CFOR Planner Technical Report

University of Southern California Institute for Creative Technologies Marina del Rey, CA, no. ICT TR 01.2002, 2002.

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930.

Gratch, Jonathan; Rickel, Jeff; André, Elisabeth; Cassell, Justine; Petajan, Eric; Badler, Norman

Creating Interactive Virtual Humans: Some Assembly Required Journal Article

In: IEEE Intelligent Systems, pp. 54–63, 2002.

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931.

Traum, David

Ideas on Multi-layer Dialogue Management for Multi-party, Multi-conversation, Multi-modal Communication Proceedings Article

In: Computational Linguistics in the Netherlands 2001: Selected Papers from the Twelth CLIN Meeting, 2002.

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932.

Gratch, Jonathan; Douglas, Jay

Adaptive narrative: How autonomous agents, hollywood, and multiprocessing operating systems can live happily ever after Proceedings Article

In: Proceedings of International Conference on Virtual Storytelling, pp. 100–112, Avignon, France, 2001, ISBN: 3-540-42611-6.

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933.

Douglas, Jay; Gratch, Jonathan

Adaptive Narrative: How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After Proceedings Article

In: Proceedings of the 5th International Conference on Autonomous Agents, Montreal, Canada, 2001.

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934.

Swartout, William; Hill, Randall W.; Gratch, Jonathan; Johnson, W. Lewis; Kyriakakis, Chris; Labore, Catherine; Lindheim, Richard; Marsella, Stacy C.; Miraglia, D.; Moore, Bridget; Morie, Jacquelyn; Rickel, Jeff; Thiebaux, Marcus; Tuch, L.; Whitney, Richard; Douglas, Jay

Toward the Holodeck: Integrating Graphics, Sound, Character and Story Proceedings Article

In: Proceedings of the 5th International Conference on Autonomous Agents, Montreal, Canada, 2001.

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935.

Marsella, Stacy C.; Gratch, Jonathan; Rickel, Jeff

The Effect of Affect: Modeling the Impact of Emotional State on the Behavior of Interactive Virtual Humans Proceedings Article

In: Workshop on Representing, Annotating, and Evaluating Non-Verbal and Verbal Communicative Acts to Achieve Contextual Embodied Agents, Montreal, Canada, 2001.

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936.

Gratch, Jonathan; Marsella, Stacy C.

Modeling Emotions in the Mission Rehearsal Exercise Proceedings Article

In: Proceedings of the 10th Conference on Computer Generated Forces and Behavioral Representation, pp. 457–466, Orlando, FL, 2001.

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937.

Ligorio, M. Beatrice; Mininni, Giuseppe; Traum, David

Interlocution Scenarios for Problem Solving in an Educational MUD Environment Proceedings Article

In: 1st European Conference on Computer-Supported Collaborative Learning, 2001.

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938.

Olsen, Mari; Traum, David; Ess-Dykema, Carol Van; Weinberg, Amy

Implicit Cues for Explicit Generation: Using Telicity as a Cue for Tense Structure in Chinese to English MT System Proceedings Article

In: Machine Translation Summit VIII, Santiago de Compostela, Spain, 2001.

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939.

Gratch, Jonathan; Marsella, Stacy C.

Tears and Fears: Modeling emotions and emotional behaviors in synthetic agents Proceedings Article

In: Proceedings of the 5th International Conference on Autonomous Agents, pp. 278–285, Montreal, Canada, 2001.

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940.

Damiano, Rossana; Traum, David

Anticipatory planning for decision-theoretic grounding and task advancement in mixed-initiative dialogue systems Proceedings Article

In: NAACL 2001 Workshop on Adaptation in Dialogue Systems, 2001.

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