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131 entries « 4 of 7 »
61.

Graesser, Arthur C; Hu, Xiangen; Nye, Benjamin D.; Sottilare, Robert A.

Intelligent Tutoring Systems, Serious Games, and the Generalized Intelligent Framework for Tutoring (GIFT) Book Section

In: Using Games and Simulations for Teaching and Assessment, pp. 58–79, Routledge, New York, NY, 2016, ISBN: 978-0-415-73787-6.

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62.

Rizzo, Albert; Talbot, Thomas

Virtual Reality Standardized Patients for Clinical Training Book Section

In: The Digital Patient, pp. 255–272, John Wiley & Sons, Inc, Hoboken, NJ, 2016, ISBN: 978-1-118-95278-8 978-1-118-95275-7.

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63.

Cukor, Judith; Gerardi, Maryrose; Alley, Stephanie; Reist, Christopher; Roy, Michael; Rothbaum, Barbara O.; Difede, JoAnn; Rizzo, Albert

Virtual Reality Exposure Therapy for Combat-Related PTSD Book Section

In: Posttraumatic Stress Disorder and Related Diseases in Combat Veterans, pp. 69–83, Springer International Publishing, Cham, Switzerland, 2016, ISBN: 978-3-319-22984-3 978-3-319-22985-0.

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64.

Traum, David; Jones, Andrew; Hays, Kia; Maio, Heather; Alexander, Oleg; Artstein, Ron; Debevec, Paul; Gainer, Alesia; Georgila, Kallirroi; Haase, Kathleen; Jungblut, Karen; Leuski, Anton; Smith, Stephen; Swartout, William

New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling Book Section

In: Interactive Storytelling, vol. 9445, pp. 269–281, Springer International Publishing, Copenhagen, Denmark, 2015, ISBN: 978-3-319-27035-7 978-3-319-27036-4.

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65.

Roemmele, Melissa; Gordon, Andrew S.

Creative Help: A Story Writing Assistant Book Section

In: Interactive Storytelling, vol. 9445, pp. 81–92, Springer International Publishing, Copenhagen, Denmark, 2015, ISBN: 978-3-319-27036-4.

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66.

Chatterjee, Moitreya; Leuski, Anton

A Novel Statistical Approach for Image and Video Retrieval and Its Adaption for Active Learning Book Section

In: A Novel Statistical Approach for Image and Video Retrieval and Its Adaption for Active Learning, pp. 935–938, ACM, Brisbane, Australia, 2015, ISBN: 978-1-4503-3459-4.

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67.

Kang, Sin-Hwa; Feng, Andrew W.; Leuski, Anton; Casas, Dan; Shapiro, Ari

The Effect of An Animated Virtual Character on Mobile Chat Interactions Book Section

In: Proceedings of the 3rd International Conference on Human-Agent Interaction, pp. 105–112, ACM, Daegu, Korea, 2015, ISBN: 978-1-4503-3527-0.

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68.

Rizzo, Albert "Skip"; Shilling, Russell; Forbell, Eric; Scherer, Stefan; Gratch, Jonathan; Morency, Louis-Philippe

Autonomous Virtual Human Agents for Healthcare Information Support and Clinical Interviewing Book Section

In: pp. 53–79, Elsevier, Inc., Philadelphia, PA, 2015, ISBN: 978-0-12-420248-1.

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69.

Lane, H. Chad; Core, Mark G.; Goldberg, Benjamin S.

Lowering the Technical Skill Requirements for Building Intelligent Tutors: A Review of Authoring Tools Book Section

In: Design Recommendations for Intelligent Tutoring Systems, vol. 3, pp. 303 – 318, U.S. Army Research Laboratory, 2015.

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70.

Nye, Benjamin D.; Goldberg, Ben; Hu, Xiangen

Generalizing the Genres for ITS: Authoring Considerations for Representative Learning Tasks Book Section

In: Sottilare, Robert A.; Graesser, Arthur C.; Hu, Xiangen; Brawner, Keith (Ed.): Design Recommendations for Intelligent Tutoring Systems: Volume 2: Authoring Tools and Expert Modeling Techniques, vol. 3, pp. 47–63, U.S. Army Research Laboratory, 2015, ISBN: 978-0-9893923-7-2.

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71.

Nye, Benjamin D.; Hu, Xiangen

A Historical Perspective on Authoring and ITS: Reviewing Some Lessons Learned Book Section

In: Sottilare, Robert A.; Graesser, Arthur C.; Hu, Xiangen; Brawner, Keith (Ed.): Design Recommendations for Intelligent Tutoring Systems: Volume 2: Authoring Tools and Expert Modeling Techniques, pp. 67–70, U.S. Army Research Laboratory, 2015, ISBN: 978-0-9893923-7-2.

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72.

Lucas, Gale M.; McCubbins, Mathew D.; Turner, Mark

Against Game Theory Book Section

In: Emerging Trends in the Social and Behavioral Sciences: An Interdisciplinary, Searchable, and Linkable Resource, pp. 1–16, John Wiley & Sons, Inc., Hoboken, NJ, 2015, ISBN: 978-1-118-90077-2.

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73.

Reger, Greg M.; Rizzo, Albert A.; Gahm, Gregory A.

Initial Development and Dissemination of Virtual Reality Exposure Therapy for Combat-Related PTSD Book Section

In: Safir, Marilyn P.; Wallach, Helene S.; Rizzo, Albert "Skip" (Ed.): Future Directions in Post-Traumatic Stress Disorder, pp. 289–302, Springer US, Boston, MA, 2014, ISBN: 978-1-4899-7521-8 978-1-4899-7522-5.

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74.

Baltrušaitis, Tadas; Robinson, Peter; Morency, Louis-Philippe

Continuous Conditional Neural Fields for Structured Regression Book Section

In: Computer Vision–ECCV 2014, pp. 593–608, Springer, 2014.

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75.

Feng, Andrew; Shapiro, Ari; Lhommet, Margaux; Marsella, Stacy

Embodied Autonomous Agents Book Section

In: Handbook of Virtual Environments: Design, Implementation, and Applications, pp. 335–352, 2014.

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76.

DeVault, David; Stone, Matthew

Pursuing and Demonstrating Understanding in Dialogue Book Section

In: Natural Language Generation in Interactive Systems, pp. 34–62, Cambridge University Press, 2014.

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77.

Core, Mark; Lane, H. Chad; Traum, David

Intelligent Tutoring Support for Learners Interacting with Virtual Humans Book Section

In: Design Recommendations for Intelligent Tutoring Systems, vol. 2, pp. 249 – 257, 2014, ISBN: 978-0-9893923-2-7.

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78.

McAlinden, Ryan; Pynadath, David V.; Hill, Randall W.

UrbanSim: Using Social Simulation to Train for Stability Operations Book Section

In: Understanding Megacities with the Reconnaissance, Surveillance, and Intelligence Paradigm, 2014.

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79.

Hobbs, Jerry R.; Gordon, Andrew

Axiomatizing Complex Concepts from Fundamentals Book Section

In: Hutchison, David; Kanade, Takeo; Kittler, Josef; Kleinberg, Jon M.; Mattern, Friedemann; Mitchell, John C.; Naor, Moni; Nierstrasz, Oscar; Rangan, C. Pandu; Steffen, Bernhard; Sudan, Madhu; Terzopoulos, Demetri; Tygar, Doug; Vardi, Moshe Y.; Weikum, Gerhard; Gelbukh, Alexander (Ed.): Computational Linguistics and Intelligent Text Processing, pp. 351–365, Springer Berlin Heidelberg, Berlin, Heidelberg, 2014, ISBN: 978-3-642-54905-2 978-3-642-54906-9.

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80.

Hill, Randall W.

Virtual Reality and Leadership Development Book Section

In: Using Experience to Develop Leadership Talent: How Organizations Leverage On-The-Job Development, pp. 286–312, John Wiley & Sons, Inc., 2014, ISBN: 978-1-118-76783-2.

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