2016 Events
Sort events by year:I/ITSEC 2016
Conference Website: I/ITSEC 2016
I/ITSEC 2016 will be held 28 November – 2 December 2016 in the West Concourse of the Orange County Convention Center in Orlando, Florida. Stop by the Army and …
2016 International Conference on Interactive Digital Storytelling (ICIDS)
Conference Website: 9th International Conference on Interactive Digital Storytelling
This year, the International Conference on Interactive Digital Storytelling will take place at ICT. It aslo features a collaboration with the ninth edition of Intelligent …
Art Exhibition at International Conference on Interactive Digital Storytelling (ICIDS) 2016
The Art Exhibition of International Conference on Interactive Digital Storytelling (ICIDS) 2016 is an annual juried showcase of new creative works that integrate digital technologies, interaction, …
10th Annual USC Global Body Computing Conference
Conference Website: 10th Annual USC Global Body Computing Conference
International Conference on Intelligent Virtual Agents (IVA) 2016
Conference Website: 16th International Conference on Intelligent Virtual Agents
IVA 2016 is the 16th congregation of an interdisciplinary annual conference and the main leading scientific forum for presenting research on modeling, developing and evaluating intelligent …
2nd ICT Workshop on the Use of Virtual Reality to address the Hidden Wounds of War
Conference Website: Virtual Reality and the Wounds of War
This workshop is designed to provide an overview of some exciting VR and related technology directions that have been pursued to address the healthcare needs …
11th International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT)
Conference Website: ICDVRAT
Conference co-chaired by Skip Rizzo
Reducing the Psychological Pain of PTSD with Virtual Reality Exposure Therapy
Speaker: Skip Rizzo
Host: VRPain 2016: Reducing Pain and Suffering with Virtual Reality
Young Researchers Roundtable on Spoken Dialogue Systems
Conference Website: YRRSDS 2016
YRRSDS 2016 is an open forum for spoken dialog researchers to discuss their work and research interests. This is the 12th edition of the annual …
Conference on Special Interest Group On Discourse and Dialogue (SigDial) 2016
Conference Website: 17th Annual SIGdial Meeting on Discourse and Dialogue
The SIGdial venue provides a regular forum for the presentation of cutting edge research in discourse and dialogue to both academic and industry researchers. Continuing …
Talk on ICT Game/Simulation-based Technologies
Speaker: Ryan McAlinden
Host: Disaster Preparedness Exchange (DPX)
Presentation: ELITE SHARP POST
Speaker: Matthew Trimmer
Host: 42nd National Organization for Victim Assistance (NOVA 2016)
Capture of Aerial Imagery and the 3D Reconstruction Process
Speaker: Ryan McAlinden
Host: USC Dornslife Spatial Sciences Institute
Capture the Two Harbors area to improve the photogrammetric pipeline.
Revisiting Detection Thresholds for Redirected Walking: Combining Translation and Curvature Gains
Speaker: Timofey Grechkin
Host: ACM Symposium on Applied Perception
Sigma Spoken Language Understanding System
Speaker: Himanshu Joshi
Host: HLAI: The Joint Multi-Conference on Human-Level Artificial Intelligence 2016
This thesis proposes the integration of incremental speech processing with language understanding and cognition. Speech signal obtained from a typical speech front end shall be …
The Sigma Architecture 6.1
Speaker: Paul Rosenbloom
Host: The Ninth Conference on Artificial General Intelligence
Predictive models of malicious behavior in human negotiations
Speaker: Zahra Nazari and Jonathan Gratch
Host: 25th International Joint Conference on Artificial Intelligence IJCAI-16
Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array
Speaker: Andrew Jones
Host: 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
Keynote Talk- Rapidly built Character Animation and Simulation
Speaker: Ari Shapiro
Host: Computer Graphics International 2016, the 33rd Annual Conference (CGI'16)
The 3D character will continue to be an integral part of 3D games, movies, and other simulated environments. Recently, the tools and technologies to produce …
Invited Talk: Cognition for Human Performance and Autonomous Systems Workshop
Speaker: Paul Rosenbloom
Host: Air Force Research Laboratory (AFRL)
Towards a multi-dimensional taxonomy of stories in dialogue
Speaker: Kathryn Collins
Host: 10th Edition of its Language Resources and Evaluation Conference(LREC)
The literature contains a wealth of theoretical and empirical analyses of discourse marker functions in human communication. Some of these studies address the phenomenon that …
Towards Automatic Identification of Effective Clues for Team Word-Guessing Games
Speaker: David Traum and Eli Pincus
Host: 10th edition of the Language Resources and Evaluation Conference (LREC 2016)
Team word-guessing games where one player, the clue-giver, gives clues attempting to elicit a target-word from another player, the receiver, are a popular form of …
Towards a Computational Model of Human Opinion Dynamics in >Response to Real-World Events
Speaker: Kallirroi Georgila
Host: FLAIRS 2016 : The 29th International FLAIRS Conference
Accurate multiagent social simulation requires a computational model of how people incorporate their observations of real-world events into their beliefs about the state of their …
Near-Instant Capture of High-Resolution Facial Geometry and Reflectance
Speaker: Graham Fyffe
Host: Eurographics 2016, the 37th Annual Conference of the European Association for Computer Graphics
Modeling realistic human characters is frequently done using 3D recordings of the shape and appearance of real people across a set of different facial expressions …
What Kind of Stories Should a Virtual Human Swap?
Speaker: Setareh Nasihati Gilani
Host: 15th International Conference on Autonomous Agents and Multiagent Systems (AAMAS2016)
Stories are pervasive in conversation between people [5]. They are used to establish identity pass on cultural heritage, and build rapport. Often stories are swapped …
The Sigma Cognitive Architecture and System
Speaker: Paul S. Rosenbloom
Host: 15th International Conference on Autonomous Agents and Multiagent Systems (AAMAS2016)
Sigma (Σ) is a nascent cognitive system—i.e., the beginnings of an integrated computational model of intelligent behavior—built around an eponymous cognitive architecture (a hypothesis about …
“Do As I Say, Not As I Do:” Challenges in Delegating Decisions to Automated Agents
Speaker: Jonathan Gratch
Host: The International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2016)
There has been growing interest, across various domains, in computer agents that can decide on behalf of humans. These agents have the potential to save …
The Impact of POMDP-Generated Explanations on Trust and Performance in Human-Robot Teams
Speaker: Ning Wang
Host: 15th International Conference on Autonomous Agents and Multiagent Systems (AAMAS2016)
Researchers have observed that people will more accurately trust an autonomous system, such as a robot, if they have a more accurate understanding of its …
Advances in photoreal digital humans in film and in real-time
Speaker: Paul Debevec
Host: Royal Society International Scientific Seminar on Imaging in Graphics, Vision and Beyond
Invited Speaker- The USC Virtual Care Clinic: Solutions for Delivering Borderless Health Care
Speaker: Todd Richmond
The Next Big Things in Technology: A Preview
Speaker: Albert “Skip” Rizzo
Host: Milken Institute Global Conference 2016
Uber is 7 years old. Twitter is 10. Facebook and Google are just a few years older. These companies, now embedded in our economy and …
Unlocking Intelligence: Education within Technology and Virtual Worlds – VR-AR-Immersive
Speaker: Albert “Skip” Rizzo
Host: Digital Hollywood Spring 2016
Learning Representations of Affect from Speech
Speaker: Stefan Scherer
Host: International Conference on Learning Representations (ICLR) 2016
There has been a lot of prior work on representation learning for speech recognition applications, but not much emphasis has been given to an investigation …
Learning Representations of Affect from Speech
Speaker: Sayan Ghosh
Host: 4th International Conference on Learning Representations (ICLR 2016)
There has been a lot of prior work on representation learning for speech recognition applications, but not much emphasis has been given to an investigation …
Practical Multispectral Lighting Reproduction
Speaker: Paul Debevec
Host: FMX 2016 Conference on Animation, Effects, Games and Transmedia
This talk discussed how actors can be surrounded by multispectral LED lights in a studio to light them precisely how they would appear in a …
Virtual Reality — Real Or Still Virtual
Speaker: Arno Hartholt
Host: Asian Heritage Society and San Diego Press Club
Virtual reality is the newest – and hottest –– medium to take the world by storm. Find out what it’s all about by those who …
Presenting Tech Demos
Speaker: Albert (Skip) Rizzo
Host: Brain Trust: Pathways to InnoVAtion
ARL West Open House and Ribbon Cutting
Speaker: C.L. Max Nikias, USC President; Maj. Gen. John F. Wharton, RDECOM Commanding General; Dr. Thomas P. Russell, Director U.S. Army Research Laboratory
Host: U.S. Army Research Lab and USC
ARL West, part of the open campus initiative, is an effort to co-locate Army research and development personnel on the West Coast in order to …
Invited Speaker- The Innovation Partnership Program (IPP)
Speaker: Todd Richmond
Host: The Innovation Partnership Program (IPP) at Singularity University
Achieving Photoreal Digital Actors
Speaker: Paul Debevec
Host: Electronic theatre Screening at Florida State University's ACMSIGGRAPH Chapter
Keynote Talk- Beyond Video Games: A Virtual Reality Revolution in Behavioral Health
Speaker: Skip Rizzo
Host: Laval Virtual 2016 International Conferences and Exhibition on Virtual Technologies and Uses
Over the last 20 years, Virtual Reality has moved from being perceived as a “failed technology” to becoming touted as “the next big thing” in …
Automated Path Prediction for Redirected Walking Using Navigation Meshes
Speaker: Mahdi Azmandian
Host: IEEE VR 2016
Head Mounted Projection for Enhanced Gaze in Social Interactions
Speaker: David Krum
Host: IEEE VR 2016
Lessons to Game Developers from IEEE VR
Speaker: Evan Suma
Host: IEEE VR 2016
Ethics for a Combined Human-Machine Dialogue Agent
Speaker: Ron Artstein
Host: AAAI 2016 Spring Symposia
A Realistic Walking Model for Enhancing Redirection in Virtual Reality
Speaker: Courtney Hutton
Host: IEEE Virtual Reality 2016 Conference
Redirected walking algorithms require the prediction of human motion in order to effectively steer users away from the boundaries of the physical space. While a …
A Visit to the Future of Therapy Practice
Speaker: Skip Rizzo
Host: Psychotherapy Networker Symposium 2016
Since the 1990s, virtual reality (VR) has rapidly evolved from an expensive computer toy into an affordable, increasingly popular clinical tool for assessing, managing, and treating such conditions as anxiety disorders, PTSD, acute pain, autism spectrum disorder, and ADHD.
People are our Advantage: The Impacts of Leader Development on Readiness
Speaker: Randall W. Hill, Jr.
Host: AUSA 2016 Global Force
Panel Moderator: BG Peter Palmer United States Army Retired Director, EDGE Innovation Network General Dynamics Panel Chair: LTG Robert B. Brown Commanding General United States …
Virtual Physicians: The Future of Healthcare
Speaker: Todd Richmond
Host: South by Southwest
In the not-too-distant healthcare future, “virtually cloned” physicians will operate in AI-enabled, mixed reality clinics that offer 24/7 access and consultation. Aided by IoT-enabled wearable …
Lighting Hollywood’s Real and Virtual Actors
Speaker: Paul Debevec
Host: South by Southwest
How does photoreal digital actor technology work and what does it mean for the future of acting and filmmaking? This talk will describe several projects …
Trust Calibration within a Human-Robot Team: Comparing Automatically Generated Explanations
Speaker: David Pynadath
Host: 11th ACM/IEEE International Conference on Human-Robot Interaction (HRI 2016)
Recognizing Human Actions in the Motion Trajectories of Shapes
Speaker: Andrew Gordon and Melissa Roemmele
Host: 2016 ACM Intelligent User Interface Conference
People naturally anthropomorphize the movement of nonliving objects, as social psychologists Fritz Heider and Marianne Simmel demonstrated in their influential 1944 research study. When they …
ICT Distinguished Lecture Series: The synchronous massive online course (SMOC) and new model of online education
Speaker: James W. Pennebaker, Social Psychologist and the Centennial Liberal Arts Professor of Psychology at the University of Texas at Austin
Host: Stefan Scherer, ICT
Keynote Talk- Virtual Reality: The History, Hype and the Holodeck
Speaker: Thomas B. Talbot
Host: 3rd UAE Clinical Simulation Conference 2016
Conference: Commonsense Interpretation of Triangle Behavior
Speaker: Andrew S. Gordon
Host: The Thirtieth AAAI Conference on Artificial Intelligence
The ability to infer intentions, emotions, and other unobservable psychological states from people’s behavior is a hallmark of human social cognition, and an essential capability for future …
Invited Talk- Fully Engaging your Service Professionals in Virtual and Constructive Simulations using Immersive Learning for Future Force Effectiveness
Speaker: Randall W. Hill, Jr.
Host: Joint Forces Simulation & Training Conference
• Understanding how in the near future a greater proportion of military training will be provided by immersive solutions • Training systems that use advanced software and …
Using Affective Computing to Study Emotional Signaling in Economic Games
Speaker: Jonathan Gratch
Host: Society for Personality and Social Psychology (SPSP 2016)
Emotion expressions are windows into other people’s minds, and play an important role in shaping outcomes in negotiations and other social-decision-making tasks. Affective computing is an emerging field of research that uses computational techniques to sense, model and shape human emotion. I will present several studies illustrating the potential of automatic methods to give insight into the social function of emotional expressions in face-to-face economic games. I will discuss two classes of affective computing methods: affective sensing techniques allow real-time detection and analysis of facial expressions of individuals or interdependent groups;
and affective synthesis techniques allow real-time generation and/or transformation of facial expressions (for example, allowing a participant to interact with a partner exhibiting specific expressions). These techniques can be combined to examine contingent phenomena (e.g., mimicry and counter-mimicry). These studies lend support for social appraisal theory (Manstead and Fischer), as mechanism to explain the influence of expressions in interdependent decision-making.
Keynote Talk – The Role of a Lifetime: Dialogue Models for Virtual Human Role-players
Speaker: David Traum
Host: International Workshop on Spoken Dialogue Systems, IWSDS 2016
Some dialogue systems are designed to be instruments to allow a user to efficiently solve a task, using natural language. For these systems, human dialogue related to this task acts as a ‘proof of concept’, but might not be the desirable end-state, e.g. if the different knowledge and abilities of a computer might lead to differences in interaction style being more efficient or effective. On the other hand, just as humans sometimes act as role-players in learning exercises, games, or other activities, some dialogue systems also act as role-players in these activities. For these cases, I argue, human-like dialogue is more important, especially if the purpose of the dialogue activity is to learn or practice interactive skills that should transfer to other humans. However, for role-play dialogue, the most appropriate metric is not the familiar “Turing test” of indistinguishability with humans, but rather activation of the same socio-cognitive skills that are appropriate for human interaction.
In this talk, I will present examples of role-play dialogue systems from a wide variety of activities, genres, and roles, focusing on virtual humans created at the Institute for Creative Technologies. I will examine different dialogue models that are appropriate for different kinds of roles, depending on the appropriate interactions for the role and activity. I will also go over human-oriented evaluation metrics for these systems, and show that dialogue with artificial systems can lead to very human results.