Publications rss
Virtual Child Witness-Effects of single and multiple use on performance with Novice and Expert cohorts in a structured virtual human interview ( ), In Proceedings of the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2016, 2016. |
Photorealistic Facial Texture Inference Using Deep Neural Networks ( ), In arXiv preprint arXiv:1612.00523, 2016. |
Life-experience passwords (LEPs) ( ), In Proceedings of the 32nd Annual Conference on Computer Security Applications, ACM Press, 2016. |
PedVR: simulating gaze-based interactions between a real user and virtual crowds ( ), In Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, ACM Press, 2016. |
Cost-Effective Strategies for Producing Engaging Online Courseware ( ), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. |
Niki and Julie: A Robot and Virtual Human for Studying Multimodal Social Interaction ( ), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. |
Learning, Adaptive Support, Student Traits, and Engagement in Scenario-Based Learning ( ), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. |
Producing Usable Simulation Terrain Data from UAS-Collected Imagery ( ), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. |
Trust Me: Multimodal Signals of Trustworthiness ( ), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. |
High-fidelity facial and speech animation for VR HMDs ( ), In ACM Transactions on Graphics, volume 35, 2016. |
A Machine Learning Approach to Identifying the Thought Markers of Suicidal Subjects: A Prospective Multicenter Trial ( ), In Suicide and Life-Threatening Behavior, 2016. |
Getting to know you: a multimodal investigation of team behavior and resilience to stress ( ), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. |
Efficient Multispectral Reflectance Function Capture for Image-Based Relighting ( ), In Proceedings of the Color and Imaging Conference, Society for Imaging Science and Technology, 2016. |
Multimodal sentiment intensity analysis in videos: Facial gestures and verbal messages ( ), In IEEE Intelligent Systems, volume 31, 2016. |
Using Dialogue System Technology to Support Interactive History Learning ( ), In Journal of Japan Society of Artificial Intelligence (JSAI), volume 31, 2016. |
Interactive Storytelling, (Nack, Frank, Gordon, Andrew S., eds.), Springer International Publishing, volume 10045, 2016. |
Detection and computational analysis of psychological signals using a virtual human interviewing agent ( ), In Journal of Pain Management, 2016. |
Native vs. Non-native Language Fluency Implications on Multimodal Interaction for Interpersonal Skills Training ( ), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. |
Capturing Dynamic Textured Surfaces of Moving Targets ( ), In Proceedings of the 14th European Conference on Computer Vision and Pattern Recognition, (ECCV 2016 Spotlight Presentation), Springer International Publishing, 2016. |
An Architecture for Biologically Grounded Real-Time Reflexive Behavior ( ), Chapter in Intelligent Virtual Agents, Springer International Publishing, volume 10011, 2016. |
Real-Time Facial Segmentation and Performance Capture from RGB Input ( ), In Proceedings of the 14th European Conference on Computer Vision and Pattern Recognition, (ECCV 2016), Springer International Publishing, 2016. |
Continuous phone recognition in the Sigma cognitive architecture ( ), In Biologically Inspired Cognitive Architectures, volume 18, 2016. |
AVEC 2016: Depression, Mood, and Emotion Recognition Workshop and Challenge ( ), In Proceedings of the 6th International Workshop on Audio/Visual Emotion Challenge, ACM Press, 2016. |
The effect of operating a virtual doppleganger in a 3D simulation ( ), In Proceedings of the 9th International Conference on Motion in Games, ACM Press, 2016. |
Recognizing Coherent Narrative Blog Content ( ), In Proceeedings of the International Conference on Interactive Digital Storytelling, Springer International Publishing, 2016. |
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