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Toward Acquiring a Human Behavior Model of Competition vs. Cooperation (, and ), In Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2015, National Training and Simulation Association, . [bibtex] [url]
New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling (, , , , , , , , , , , , and ), Chapter in Interactive Storytelling, Springer International Publishing, volume 9445, . [bibtex] [url]
Creative Help: A Story Writing Assistant ( and ), Chapter in Interactive Storytelling, Springer International Publishing, volume 9445, . [bibtex] [url]
Building Trust in a Human-Robot Team with Automatically Generated Explanations (, and ), In Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2015, National Training and Simulation Association, . [bibtex] [url]
BUILDING HIGH FIDELITY HUMAN BEHAVIOR MODELS IN THE SIGMA COGNITIVE ARCHITECTURE (, , and ), In Proceedings of the 2015 Winter Simulation Conference, IEEE, . [bibtex] [url]
Procedural Reconstruction of Simulation Terrain Using Drones (, , and ), In Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2015, National Training and Simulation Association, . [bibtex] [url]
Combining Two Perspectives on Classifying Multimodal Data for Recognizing Speaker Traits (, , and ), In Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, ACM Press, . [bibtex] [url] [doi]
Avatar Reshaping and Automatic Rigging Using a Deformable Model (, and ), In Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, ACM Press, . [bibtex] [url] [doi]
A fast and robust pipeline for populating mobile AR scenes with gamified virtual characters (, , and ), In SIGGRAPH Asia 2015, ACM Press, . [bibtex] [url] [doi]
"Hi, It's Me Again!": Virtual Coaches over Mobile Video (, , and ), In Proceedings of the 3rd International Conference on Human-Agent Interaction, ACM, . [bibtex] [url]
Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance (, , and ), In Eurographics Symposium on Virtual Environments (2015), The Eurographics Association, . [bibtex] [url] [doi]
Computational-based behavior analysis and peripheral psychophysiology (, , , , and ), In Advances in Computational Psychophysiology, . [bibtex] [pdf]
A Novel Statistical Approach for Image and Video Retrieval and Its Adaption for Active Learning ( and ), Chapter in A Novel Statistical Approach for Image and Video Retrieval and Its Adaption for Active Learning, ACM, . [bibtex] [url]
A Multimodal Predictive Model of Successful Debaters or How I Learned to Sway Votes ( and ), In Proceedings of ACM Multimedia 2015, ACM, . [bibtex] [url] [doi]
Autonomous Virtual Human Agents for Healthcare Information Support and Clinical Interviewing (, , , , and ), Chapter in , Elsevier, Inc., . [bibtex] [url]
Effects of emotional expressions on persuasion (, , , and ), In Social Influence, volume 10, . [bibtex] [url] [doi]
The Effect of An Animated Virtual Character on Mobile Chat Interactions (, , , and ), Chapter in Proceedings of the 3rd International Conference on Human-Agent Interaction, ACM, . [bibtex] [url]
GOAALLL!: Using Sentiment in the World Cup to Explore Theories of Emotion (, , , , and ), In Proceedings of ACII 2015, IEEE, . [bibtex] [pdf]
The Appraisal Equivalence Hypothesis: Verifying the domain-independence of a computational model of emotion dynamics (, and ), In Proceedings of ACII 2015, IEEE, . [bibtex] [pdf]
Evaluating Spoken Dialogue Processing for Time-Offset Interaction (, , and ), In Proceedings of 16th Annual SIGdial Meeting on Discourse and Dialogue (SIGDIAL), Association for Computational Linguistics, . [bibtex] [pdf]
"So, which one is it?" The effect of alternative incremental architectures in a high-performance game-playing agent (, and ), In Proceedings of SIGDIAL 2015, . [bibtex] [pdf]
Innovation and Rapid Evolutionary Design by Virtual Doing: Understanding Early Synthetic Prototyping (, , , , , and ), In Proceeding of 15 Simulation Interoperability Workshop, . [bibtex] [pdf]
People Show Envy, Not Guilt, when Making Decisions with Machines ( and ), In Proceedings of ACII 2015, IEEE, . [bibtex] [pdf]
A Demonstration of the Perception System in SimSensei, a Virtual Human Application for Healthcare Interviews (, , , , , , , , , , and ), In Affective Computing and Intelligent Interaction (ACII), 2015 International Conference on, IEEE, . [bibtex] [url] [doi]
Advances of Research in Affective Processes in Communication and Collaboration (, , , , and ), In Proceedings of the Human Factors and Ergonomics Society Annual Meeting, volume 59, . [bibtex] [url] [doi]
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