Publications rss
Transonics: A Speech to Speech System for English-Persian Interactions ( ), In Proceedings of Automatic Speech Recognition and Understanding Workshop, 2003. |
Image-Based Techniques for Digitizing Environments and Artifacts ( ), In 4th International Conference on 3-D Digital Imaging and Modeling (3DIM), 2003. |
Functions and Patterns of Speaker and Addressee Identifications in Distributed Complex Organizational Tasks Over Radio ( ), In Proceedings of Diabruck (7th Workshop on the Semantics and Pragmatics of Dialogue), 2003. |
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters ( ), In Proceedings of the 15th Innovative Applications of Artificial Intelligence Conference, 2003. |
Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention ( ), In Proceedings of SPIE 48th Annual International Symposium on Optical Science and Technology, 2003. |
2002 Defense Modeling and Simulation Office (DMSO) Laboratory for Human Behavior Model Interchange Standards ( ), Technical report AFRL-HE-WP-TP-2007-0008, , 2003. |
Literary Evidence for the Cultural Development of a Theory of Mind ( ), In Proceedings of the 25th Annual Meeting of the Cognitive Science Society (CogSci), 2003. |
Recognizing Expressions of Commonsense Psychology in English Text ( ), In Proceedings of the 41st Annual Meeting of the Association for Computational Linguistics (ACL), 2003. |
Virtual Humans in the Mission Rehearsal Exercise System ( ), In Kunstliche Intelligenzi (KI) (special issue on Embodied Conversational Agents), 2003. |
Fight the Way You Train:The Role and Limits of Emotions in Training for Combat ( ), In Brown Journal of World Affairs, volume X, 2003. |
Coverage and Competency in Formal Theories: A Commonsense Theory of Memory ( ), In Proceedings of the 2003 AAAI Spring Symposium on Logical Formalizations of Commonsense Reasoning, 2003. |
NL Generation for Virtual Humans in a Complex Social Environment ( ), In AAAI Spring Symposium on Natural Language Generation in Spoken and Written Dialogue, 2003. |
Experience Management Using Storyline Adaptation Strategies ( ), In Proceedings of the First International Conference on Technologies for Digital Storytelling and Entertainment, 2003. |
Capturing and Rendering With Incident Light Fields ( ), In Proceedings of the 14th Eurographics workshop on Rendering, 2003. |
Agent-Oriented Simulation ( ), In Applied System Simulation, 2003. |
Semantics and Pragmatics of Questions and Answers for Dialogue Agents ( ), In International Workshop on Computational Semantics, 2003. |
Negotiation over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training ( ), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. |
The Information State Approach to Dialogue Management ( ), Chapter in Current and New Directions in Discourse and Dialogue, 2003. |
Hybrid Control For Interactive Character Animation ( ), In Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003. |
FlatWorld: Combining Hollywood Set-Design Techniques with VR ( ), In IEEE Computer Graphics and Applications (Rosenblum, Lawrence, Macedonia, eds.), 2003. |
The Gestalt of Virtual Environments ( ), In International Workshop on Presence, 2003. |
QuBit Documentation ( ), Technical report ICT TR 01.2003, University of Southern California Institute for Creative Technologies, 2003. |
The Error Is the Clue: Breakdown In Human-Machine Interaction ( ), In Proceedings of ISCA Tutorial and Research Workshop International Speech Communication Association, 2003. |
Modeling Coping Behaviors in Virtual Humans: Don't worry, Be Happy ( ), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. |
The Social Credit Assignment Problem ( ), In Lecture Notes in Computer Science; Proceedings of the 4th International Workshop on Intelligent Virtual Agents (IVA), volume 2792, 2003. |
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