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A Novel Multichannel Panning Method for Standard and Arbitrary Loudspeaker Configurations

Sadek, R., Kyriakakis, C. Conference Proceeding (San Francisco, October 2004)

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Human-like Movement in Virtual Environments

Han, C. PhD Dissertation (University of Southern California; 2004)


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A Utility-Based Approach to Intention Recognition

Mao, W., Gratch, J. Proceedings of the AAMAS 2004 Workshop on Agent Tracking: Modeling Other Agents from Observations (NY City, July, 2004)

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Social Judgment in Multiagent Interactions

Mao, W., Gratch, J. Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems (NY City, July, 2004)

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Small group discussion simulation for middle level of detail crowds

Patel, J., Parker, R., Traum, D. Catalog: 8th workshop on semantics and pragmatics of dialogue (Barcelona, Spain, July 2004)


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Branching Storylines in Virtual Reality Environments for Leadership Development

Gordon, A., van Lent, M., van Velsen, M., Carpenter, P., Jhala, A. Proceedings of the Sixteenth Innovative Applications of Artificial Intelligence Conference (IAAI-04) (July 25-29, San Jose, CA. Menlo Park)


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Modeling and Editing Flows Using Advected Radial Basis Functions

Pighin, F., Cohen, J., Shah, M. Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2004 (Grenoble, France, August 2004)

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Real-time Speech Motion Synthesis from Recorded Motions

Cao, Y., Faloutsos, P., Kohler, E., Pighin, F. Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2004 (Grenoble, France, August 2004)

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Extended Galilean Invariance for Adaptive Fluid Simulation

Shah, M., Cohen, J., Patel, S., Lee, P., Pighin, F. Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2004 (Grenoble, France, August 2004)

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Galilean Invariance for Fluid Simulation

Shah, M., Cohen, J., Pighin, F. SIGGRAPH 2004 technical sketches (Los Angeles, August 2004)


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Classifying Facial Gestures in Presence of Head Motion

Liao, W., Cohen, I. IEEE Workshop on Vision for Human-Computer Interaction (V4HCI) (San Diego, CA; June 2004)


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Do You Want To Talk About It?  A First Step Towards Emotion Integrated Dialogue

Muller, T., Hartholt, A., Marsella, S., Gratch, J., Traum, D. Proceedings of Tutorial and Research Workshop on Affective Dialogue Systems (Kloster Irsee, Germany, June 2004)


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Postproduction Re-Illumination of Live Action Using Time-Multiplexed Lighting

Debevec, P., Gardner, A., Tchou, C., Hawkins, T. ICT Technical Report No. ICT-TR-05.2004 (Marina del Rey CA, June 2004)

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Emotion and Dialogue in the MRE Virtual Humans

Traum, D., Marsella, S., Gratch, J. Proceedings of the Tutorial and Research Workshop on Affective Dialogue Systems (Kloster, IRsee, June 2004)

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Evaluation of Multi-Party Virtual Reality Dialogue Interaction

Traum, D., Robinson, S., Stephan, J. 4th INTERNATIONAL CONFERENCE ON LANGUAGE RESOURCES AND EVALUATION (LREC 2004) (Lisbon, Portugal, May 2004)

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Issues in Corpus Development for Multi-Party Multi-Modal Issues in Corpus Development for Multi-Part

Robinson, S., Martinovski, B., Garg, S., Stephan, J., Traum, D. 4th INTERNATIONAL CONFERENCE ON LANGUAGE RESOURCES AND EVALUATION (LREC 2004) (Lisbon, Portugal, May 2004)

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Evaluation of Transcription and Annotation tools for a Multi-modal, Multi-party dialogue corpus

Garg, S., Martinovski, B., Robinson, S., Stephan, J., Tetreault, J., Traum, D. 4th INTERNATIONAL CONFERENCE ON LANGUAGE RESOURCES AND EVALUATION (LREC 2004) (Lisbon, Portugal, May 2004)

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Virtual Reality Neurosurgery - A Roadmap

Spicer, M., van Velsen, M., Caffrey, J., Apuzzo, M. 'International Journal: 'Neurosurgery' (April, 2004)

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Virtual Reality Neurosurgery: A Simulator Blueprint

Spicer, M., van Velsen, M., Caffrey, J., Apuzzo, M. International Journal: 'Neurosurgery (April 2004)

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Technical Details of a Domain-independent Framework for Modeling Emotion

ICT, T. Technical Report

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Interaction on emotions

ICT, T. Technical Report

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Ch. 6, Image-Based Lighting

Debevec, P. Emerging Aplications in Computer Vision, Gerard Medioni and Sing Bing Kang, eds. (Prentice-Hall, 2004)

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Everything in Perspective

ICT, T. Technical Report

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Decision-Theoretic Approach to Plan Recognition

ICT, T. Technical Report

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Transonics: A speech to speech system for English-Persian Interactions

Narayanan, S., Ananthakrishnan, S., Belvin, R., Ettaile, E., Ganjavi, S., Georgiou, P., Hein, C., Kadambe, S., Knight, K., Marcu, D., Neely, H., Srinivasamurthy, N., Traum, D., Wang, D. Proc. IEEE ASRU (U.S. Virgin Islands, December 2003)


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The Information State Approach to Dialogue Management

Traum, D., Larsson, S. Current and New Directions in Discourse and Dialogue (2003)


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Digital Reunification of the Parthenon and its Sculptures

Stumpfel, J., Tchou, C., Yun, N., Martinez, P., Hawkins, T., Jones, A., Emerson, B., Debevec, P. 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage (Brighton, UK, 2003)

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Issues in multi-party dialogues

Traum, D. to appear in Advances in Agent Communication, F. Dignum Ed (2003)


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Image-Based Techniques for Digitizing Environments and Artifacts

Debevec, P. Invited paper for The 4th International Conference on 3-D Digital Imaging and Modeling (3DIM) (October 2003)

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Learning Controls for Blend Shape Based Realistic Facial Animation

Joshi, P., Tien, W., Desbrun, M., Pighin, F. Proceedings of the Symposium on Computer Animation 2003


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Hybrid Control For Interactive Character Animation

Shapiro, A., Pighin, F., Faloutsos, P. Proceedings of Pacific Graphics 2003


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The Social Credit Assignment Problem

Mao, W., Gratch, J. Conference Proceeding (Kloster Irsee, Germany, September, 2003)

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Functions and Patterns of Speaker and Addressee Identifications in Distributed Complex Organizationa

Martinovski, B., Traum, D., Robinson, S., Garg, S. Proceedings of Diabruck (7th Workshop on the Semantics and Pragmatics of Dialogue (Saarbruecken Germany, September 2003)


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Breakdown in Human-machine interaction: the error is the clue

Martinovski, B., Traum, D. Proceedings of the ISCA tutorial and research workshop on Error handling in dialogue systems (Chateau-d'Oex-Vaud Switzerland, 2003)


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Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention

Itti, L., Dhavale, N., Pighin, F. Proc. SPIE 48th Annual International Symposium on Optical Science and Technology


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Linear Light Source Reflectometry

Gardner, A., Tchou, C., Hawkins, T., Debevec, P. ACM Transactions on Graphics (SIGGRAPH 2003) (2003)

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Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters

Hill, R., Douglas, J., Gordon, A., Pighin, F., van Velsen, M. Proceedings of the Fifteenth Innovative Applications of Artificial Intelligence Conference (IAAI-03) (Acapulco, Mexico, August 12-14, 2003)

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Making a Game of System Design

Swartout, W., van Lent, M. Communications of the ACM (July 2003)


Learning Controls for Blend Shape Based Realistic Facial Animation

Joshi, P., Tien, W., Desbrun, M., Pighin, F. SIGGRAPH 2003 technical sketches


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Unsupervised Learning for Speech Motion Editing

Cao, Y., Faloutsos, P., Pighin, F. Proceedings of the Symposium on Computer Animation 2003


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Negotiations over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training

Traum, D., Rickel, J., Gratch, J., Marsella, S. Proceedings of the AAMAS Conference 2003


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Optimizing Color Matching in a Lighting Reproduction System for Complex Subject and Illuminant Spect

Wenger, A., Hawkins, T., Debevec, P. Eurographics Symposium on Rendering: 14th Eurographics Workshop on Rendering (June 2003)

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Capturing and Rendering with Incident Light Fields

Unger, J., Wenger, A., Hawkins, T., Gardner, A., Debevec, P. Eurographics Symposium on Rendering: 14th Eurographics Workshop on Rendering (June 2003)

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Sensory Design for Virtual Environments

Morie, J., Iyer, K., Valanejad, K., Sadek, R., Miraglia, D., Milam, D., Luigi, D., Leshin, J., Williams, J. SIGGRAPH Conference 2003

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The Gestalt of Virtual Environments

Morie, J., Williams, J. International Workshop on Presence 2003

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The Social Credit Assignment Problem (Extended Version)

ICT, T. Technical Report

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Automating After Action Review: Attributing Blame or Credit in Team Training

Gratch, J., Mao, W. Conference Proceeding (AZ, May, 2003)

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Simulation meets Hollywood: Integrating Graphics, Sound, Story and Character for Immersive Simulatio

Swartout, W., Gratch, J., Hill, R., Hovy, E., Lindheim, R., Marsella, S., Rickel, J., Traum, D. Multimodal Intelligent Information Presentation


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Virtual Humans in the Mission Rehearsal Exercise System

Hill, R., Gratch, J., Marsella, S., Rickel, J., Swartout, W., Traum, D. KI special issue on Embodied Conversational Agents (2003)


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NL Generation for Virtual Humans in a Complex Social Environment

Traum, D., Fleischman, M., Hovy, E. AAAI spring symposium on Natural Language Generation in Spoken and Written Dialogue (March 2003)