Publications rss

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2016

Virtual Child Witness-Effects of single and multiple use on performance with Novice and Expert cohorts in a structured virtual human interview (Thomas B. Talbot, Thomas D. Lyon, Albert Rizzo, Bruce John), In Proceedings of the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2016, 2016. [bib] [pdf]

Life-experience passwords (LEPs) (Simon Woo, Elsi Kaiser, Ron Artstein, Jelena Mirkovic), In Proceedings of the 32nd Annual Conference on Computer Security Applications, ACM Press, 2016. [bib] [pdf] [doi]

Photorealistic Facial Texture Inference Using Deep Neural Networks (Shunsuke Saito, Lingyu Wei, Liwen Hu, Koki Nagano, Hao Li), In arXiv preprint arXiv:1612.00523, 2016. [bib] [pdf]

Getting to know you: a multimodal investigation of team behavior and resilience to stress (Catherine Neubauer, Joshua Woolley, Peter Khooshabeh, Stefan Scherer), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. [bib] [pdf] [doi]

High-fidelity facial and speech animation for VR HMDs (Kyle Olszewski, Joseph J. Lim, Shunsuke Saito, Hao Li), In ACM Transactions on Graphics, volume 35, 2016. [bib] [pdf] [doi]

Detection and computational analysis of psychological signals using a virtual human interviewing agent (Albert Rizzo, Scherer Scherer, David DeVault, Jonathan Gratch, Ronald Artstein, Arno Hartholt, Gale Lucas, Stacy Marsella, Fabrizio Morbini, Angela Nazarian, Giota Stratou, David Traum, Rachel Wood, Jill Boberg, Louis Philippe Morency), In Journal of Pain Management, 2016. [bib] [pdf]

PedVR: simulating gaze-based interactions between a real user and virtual crowds (Sahil Narang, Andrew Best, Tanmay Randhavane, Ari Shapiro, Dinesh Manocha), In Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, ACM Press, 2016. [bib] [pdf] [doi]

A Machine Learning Approach to Identifying the Thought Markers of Suicidal Subjects: A Prospective Multicenter Trial (John P. Pestian, Michael Sorter, Brian Connolly, Kevin Bretonnel Cohen, Cheryl McCullumsmith, Jeffry T. Gee, Louis-Philippe Morency, Stefan Scherer, Lesley Rohlfs), In Suicide and Life-Threatening Behavior, 2016. [bib] [pdf] [doi]

Interactive Storytelling, (Frank Nack, Andrew S. Gordon, eds.), Springer International Publishing, volume 10045, 2016. (DOI: 10.1007/978-3-319-48279-8) [bib] [pdf]

Native vs. Non-native Language Fluency Implications on Multimodal Interaction for Interpersonal Skills Training (Mathieu Chollet, Helmut Prendinger, Stefan Scherer), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. [bib] [pdf] [doi]

Niki and Julie: A Robot and Virtual Human for Studying Multimodal Social Interaction (Ron Artstein, David Traum, Jill Boberg, Alesia Gainer, Jonathan Gratch, Emmanuel Johnson, Anton Leuski, Mikio Nakano), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. [bib] [pdf] [doi]

Learning, Adaptive Support, Student Traits, and Engagement in Scenario-Based Learning (Mark G. Core, Kallirroi Georgila, Benjamin D. Nye, Daniel Auerbach, Zhi Fei Liu, Richard DiNinni), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. [bib] [pdf]

Efficient Multispectral Reflectance Function Capture for Image-Based Relighting (Chloe LeGendre, Xueming Yu, Paul Debevec), In Proceedings of the Color and Imaging Conference, Society for Imaging Science and Technology, 2016. [bib] [pdf]

Trust Me: Multimodal Signals of Trustworthiness (Gale Lucas, Giota Stratou, Shari Lieblich, Jonathan Gratch), In Proceedings of the 18th ACM International Conference on Multimodal Interaction, ACM Press, 2016. [bib] [pdf] [doi]

Producing Usable Simulation Terrain Data from UAS-Collected Imagery (Ryan Spicer, Ryan McAlinden, Damon Conover), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. [bib] [pdf]

Cost-Effective Strategies for Producing Engaging Online Courseware (Ryan McAlinden, Sin-Hwa Kang, Benjamin Nye, Artemisa Phillips, Julia Campbell, Stephan L. Goldberg), In Proceedings from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) 2016, National Training and Simulation Association, 2016. [bib] [pdf]

Using Dialogue System Technology to Support Interactive History Learning (David Traum), In Journal of Japan Society of Artificial Intelligence (JSAI), volume 31, 2016. [bib] [pdf]

Multimodal sentiment intensity analysis in videos: Facial gestures and verbal messages (Amir Zadeh, Rowan Zellers, Eli Pincus, Louis-Philippe Morency), In IEEE Intelligent Systems, volume 31, 2016. [bib] [pdf] [doi]

An Architecture for Biologically Grounded Real-Time Reflexive Behavior (Ulysses Bernardet, Mathieu Chollet, Steve DiPaola, Stefan Scherer), Chapter in Intelligent Virtual Agents, Springer International Publishing, volume 10011, 2016. [bib] [pdf]

Capturing Dynamic Textured Surfaces of Moving Targets (Rhuizhe Wang, Lingyu Wei, Etienne Vouga, Qixing Huang, Duygu Ceylan, Gerard Medioni, Hao Li), In Proceedings of the 14th European Conference on Computer Vision and Pattern Recognition, (ECCV 2016 Spotlight Presentation), Springer International Publishing, 2016. [bib] [pdf]

The effect of operating a virtual doppleganger in a 3D simulation (Gale Lucas, Evan Szablowski, Jonathan Gratch, Andrew Feng, Tiffany Huang, Jill Boberg, Ari Shapiro), In Proceedings of the 9th International Conference on Motion in Games, ACM Press, 2016. [bib] [pdf] [doi]

Continuous phone recognition in the Sigma cognitive architecture (Himanshu Joshi, Paul S. Rosenbloom, Volkan Ustun), In Biologically Inspired Cognitive Architectures, volume 18, 2016. [bib] [pdf] [doi]

AVEC 2016: Depression, Mood, and Emotion Recognition Workshop and Challenge (Michel Valstar, Jonathan Gratch, Björn Schuller, Fabien Ringeval, Denis Lalanne, Mercedes Torres Torres, Stefen Scherer, Giota Stratou, Roddy Cowie, Maja Pantic), In Proceedings of the 6th International Workshop on Audio/Visual Emotion Challenge, ACM Press, 2016. [bib] [pdf] [doi]

Smart Mobile Virtual Characters: Video Characters vs. Animated Characters (Sin-Hwa Kang, Andrew W. Feng, Mike Seymour, Ari Shapiro), In Proceedings of the Fourth International Conference on Human Agent Interaction, ACM Press, 2016. [bib] [pdf] [doi]

Study comparing video-based characters and 3D-based characters on mobile devices for chat (Sin-Hwa Kang, Andrew W. Feng, Mike Seymour, Ari Shapiro), In Proceedings of the 9th International Conference on Motion in Games, ACM Press, 2016. [bib] [pdf] [doi]

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