Publications rss



Transonics: A Speech to Speech System for English-Persian Interactions (Shrikanth Narayanan, S. Ananthakrishnan, R. Belvin, E. Ettaile, S. Ganjavi, Panayiotis G. Georgiou, C. M. Hein, S. Kadambe, K. Knight, D. Marcu, H. E. Neely, Naveen Srinivasamurthy, David Traum, D. Wang), In Proceedings of Automatic Speech Recognition and Understanding Workshop, 2003. [bib] [pdf]

Image-Based Techniques for Digitizing Environments and Artifacts (Paul Debevec), In 4th International Conference on 3-D Digital Imaging and Modeling (3DIM), 2003. [bib] [pdf]

Functions and Patterns of Speaker and Addressee Identifications in Distributed Complex Organizational Tasks Over Radio (Bilyana Martinovski, David Traum, Susan Robinson, Saurabh Garg), In Proceedings of Diabruck (7th Workshop on the Semantics and Pragmatics of Dialogue), 2003. [bib] [pdf]

Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters (Randall W. Hill, Jay Douglas, Andrew S. Gordon, Frédéric Pighin, Martin van Velson), In Proceedings of the 15th Innovative Applications of Artificial Intelligence Conference, 2003. [bib] [pdf]

Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention (Laurent Itti, Nitin Dhavale, Frédéric Pighin), In Proceedings of SPIE 48th Annual International Symposium on Optical Science and Technology, 2003. [bib] [pdf] [doi]

Literary Evidence for the Cultural Development of a Theory of Mind (Andrew S. Gordon, Anish Nair), In Proceedings of the 25th Annual Meeting of the Cognitive Science Society (CogSci), 2003. [bib] [pdf]

2002 Defense Modeling and Simulation Office (DMSO) Laboratory for Human Behavior Model Interchange Standards (Michael van Lent, Randall W. Hill, Ryan McAlinden, Paul Brobst), Technical report, , 2003. [bib] [pdf]

Recognizing Expressions of Commonsense Psychology in English Text (Andrew S. Gordon, Abe Kazemzadeh, Anish Nair, Milena Petrova), In Proceedings of the 41st Annual Meeting of the Association for Computational Linguistics (ACL), 2003. [bib] [pdf]

Virtual Humans in the Mission Rehearsal Exercise System (Randall W. Hill, Jonathan Gratch, Stacy C. Marsella, William Swartout, David Traum), In Kunstliche Intelligenzi (KI) (special issue on Embodied Conversational Agents), 2003. [bib] [pdf]

Fight the Way You Train:The Role and Limits of Emotions in Training for Combat (Jonathan Gratch, Stacy C. Marsella), In Brown Journal of World Affairs, volume X, 2003. [bib] [pdf]

Coverage and Competency in Formal Theories: A Commonsense Theory of Memory (Andrew S. Gordon, Jerry R. Hobbs), In Proceedings of the 2003 AAAI Spring Symposium on Logical Formalizations of Commonsense Reasoning, 2003. [bib] [pdf]

Experience Management Using Storyline Adaptation Strategies (Andrew S. Gordon, Nicholas Iuppa), In Proceedings of the First International Conference on Technologies for Digital Storytelling and Entertainment, 2003. [bib] [pdf]

NL Generation for Virtual Humans in a Complex Social Environment (David Traum, Michael Fleischman, Eduard Hovy), In AAAI Spring Symposium on Natural Language Generation in Spoken and Written Dialogue, 2003. [bib] [pdf]

Capturing and Rendering With Incident Light Fields (J. Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner, Paul Debevec), In Proceedings of the 14th Eurographics workshop on Rendering, 2003. [bib] [pdf]

Agent-Oriented Simulation (Adelinde Uhrmacher, William Swartout), In Applied System Simulation, 2003. [bib] [pdf]

Semantics and Pragmatics of Questions and Answers for Dialogue Agents (David Traum), In International Workshop on Computational Semantics, 2003. [bib] [pdf]

Negotiation over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training (David Traum, Jeff Rickel, Jonathan Gratch, Stacy C. Marsella), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. [bib] [pdf]

The Information State Approach to Dialogue Management (David Traum, Staffan Larsson), Chapter in Current and New Directions in Discourse and Dialogue, 2003. [bib] [pdf]

Hybrid Control For Interactive Character Animation (Ari Shapiro, Frédéric Pighin), In Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003. [bib] [pdf]

FlatWorld: Combining Hollywood Set-Design Techniques with VR (Jarrell Pair, Ulrich Neumann, Diane Piepol, William Swartout), In IEEE Computer Graphics and Applications (Lawrence Rosenblum, Macedonia, eds.), 2003. [bib] [pdf]

The Gestalt of Virtual Environments (Jacquelyn Morie, Josh Williams), In International Workshop on Presence, 2003. [bib] [pdf]

QuBit Documentation (Benjamin Moore), 2003. [bib] [pdf]

The Error Is the Clue: Breakdown In Human-Machine Interaction (Bilyana Martinovski, David Traum), In Proceedings of ISCA Tutorial and Research Workshop International Speech Communication Association, 2003. [bib] [pdf]

Modeling Coping Behaviors in Virtual Humans: Don't worry, Be Happy (Stacy C. Marsella, Jonathan Gratch), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2003. [bib] [pdf]

The Social Credit Assignment Problem (Wenji Mao, Jonathan Gratch), In Lecture Notes in Computer Science; Proceedings of the 4th International Workshop on Intelligent Virtual Agents (IVA), volume 2792, 2003. [bib] [pdf]

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