Publications rss

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2017

High-Resolution Stereo Matching based on Sampled Photoconsistency Computation (Chloe LeGendre, Konstantinos Batsos, Philippos Mordohai), In Proceedings of the British Machine Vision Conference 2017., 2017. [bib] [pdf]

Modeling vellus facial hair from asperity scattering silhouettes (Chloe LeGendre, Loc Hyunh, Shanhe Wang, Paul Debevec), In Proceedings of SIGGRAPH 2017, ACM Press, 2017. [bib] [pdf] [doi]

Production-level facial performance capture using deep convolutional neural networks (Samuli Laine, Tero Karras, Timo Aila, Antti Herva, Shunsuke Saito, Ronald Yu, Hao Li, Jaakko Lehtinen), In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, ACM Press, 2017. [bib] [pdf] [doi]

Improved Chromakey of Hair Strands via Orientation Filter Convolution (Chloe LeGendre, David Krissman, Paul Debevec), In Proceeding of SIGGRAPH '17 ACM SIGGRAPH 2017, ACM Press, 2017. [bib] [pdf] [doi]

Learning Detail Transfer based on Geometric Features (Sema Berkiten, Maciej Halber, Justin Solomon, Chongyang Ma, Hao Li, Szymon Rusinkiewicz), In Computer Graphics Forum, volume 36, 2017. [bib] [pdf] [doi]

Multi-View Stereo on Consistent Face Topology (G. Fyffe, K. Nagano, L. Huynh, S. Saito, J. Busch, A. Jones, H. Li, P. Debevec), In Computer Graphics Forum, volume 36, 2017. [bib] [pdf] [doi]

Simulation-Ready Hair Capture (Liwen Hu, Derek Bradley, Hao Li, Thabo Beeler), In Computer Graphics Forum, volume 36, 2017. [bib] [pdf] [doi]

High-Resolution Image Inpainting using Multi-Scale Neural Patch Synthesis (Chao Yang, Xin Lu, Zhe Lin, Eli Shechtman, Oliver Wang, Hao Li), In arXiv preprint arXiv:1611.09969v2, 2017. [bib] [pdf]

2016

Photorealistic Facial Texture Inference Using Deep Neural Networks (Shunsuke Saito, Lingyu Wei, Liwen Hu, Koki Nagano, Hao Li), In arXiv preprint arXiv:1612.00523, 2016. [bib] [pdf]

Efficient Multispectral Reflectance Function Capture for Image-Based Relighting (Chloe LeGendre, Xueming Yu, Paul Debevec), In Proceedings of the Color and Imaging Conference, Society for Imaging Science and Technology, 2016. [bib] [pdf]

High-fidelity facial and speech animation for VR HMDs (Kyle Olszewski, Joseph J. Lim, Shunsuke Saito, Hao Li), In ACM Transactions on Graphics, volume 35, 2016. [bib] [pdf] [doi]

Real-Time Facial Segmentation and Performance Capture from RGB Input (Shunsuke Saito, Tianye Li, Hao Li), In Proceedings of the 14th European Conference on Computer Vision and Pattern Recognition, (ECCV 2016), Springer International Publishing, 2016. [bib] [pdf]

Capturing Dynamic Textured Surfaces of Moving Targets (Rhuizhe Wang, Lingyu Wei, Etienne Vouga, Qixing Huang, Duygu Ceylan, Gerard Medioni, Hao Li), In Proceedings of the 14th European Conference on Computer Vision and Pattern Recognition, (ECCV 2016 Spotlight Presentation), Springer International Publishing, 2016. [bib] [pdf]

Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array (Andrew Jones, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Joseph Barreto, Oleg Alexander, Mark Bolas, Paul Debevec, Jonas Unger), In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2016. [bib] [pdf]

Practical Multispectral Lighting Reproduction (Chloe LeGendre, Xueming Yu, Dai Liu, Jay Busch, Andrew Jones, Sumanta Pattanaik, Paul Debevec), In ACM Transactions on Graphics, volume 35, 2016. [bib] [pdf] [doi]

Optimal LED selection for multispectral lighting reproduction (Chloe LeGendre, Xueming Yu, Paul Debevec), In Proceedings of the SIGGRAPH '16 ACM SIGGRAPH 2016, ACM, 2016. [bib] [pdf] [doi]

Rapid Photorealistic Blendshape Modeling from RGB-D Sensors (Dan Casas, Andrew Feng, Oleg Alexander, Graham Fyffe, Paul Debevec, Ryosuke Ichikari, Hao Li, Kyle Olszewski, Evan Suma, Ari Shapiro), In Proceedings of the 29th International Conference on Computer Animation and Social Agents, ACM Press, 2016. [bib] [pdf] [doi]

Near-Instant Capture of High-Resolution Facial Geometry and Reflectance (Graham Fyffe, Paul Graham, Borom Tunwattanapong, Abhijeet Ghosh, Paul Debevec), In Computer Graphics Forum, 2016. [bib] [pdf] [doi]

2015

New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling (David Traum, Andrew Jones, Kia Hays, Heather Maio, Oleg Alexander, Ron Artstein, Paul Debevec, Alesia Gainer, Kallirroi Georgila, Kathleen Haase, Karen Jungblut, Anton Leuski, Stephen Smith, William Swartout), Chapter in Interactive Storytelling, Springer International Publishing, volume 9445, 2015. [bib] [pdf]

An Automultiscopic Projector Array for Interactive Digital Humans (Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Oleg Alexander, Mark Bolas, Paul Debevec), In SIGGRAPH 2015, ACM Press, 2015. [bib] [pdf] [doi]

Near-Instant Capture of High-Resolution Facial Geometry and Reflectance (Paul Graham, Graham Fyffe, Borom Tonwattanapong, Abhijeet Ghosh, Paul Debevec), In Proceedings of ACM SIGGRAPH 2015 Talks, ACM Press, 2015. [bib] [pdf] [doi]

Virtual Headcam: Pan/tilt Mirror-based Facial Performance Tracking (Xueming Yu, Shanhe Wang, Jay Busch, Thai Phan, Tracy McSheery, Mark Bolas, Paul Debevec), In Proceedings of ACM SIGGRAPH 2015 Posters, ACM, 2015. [bib] [pdf]

Scanning and printing a 3D portrait of president Barack Obama (Adam Metallo, Vincent Rossi, Jonathan Blundell, Günter Waibel, Paul Graham, Graham Fyffe, Xueming Yu, Paul Debevec), In SIGGRAPH 2015: Studio, ACM, 2015. [bib] [pdf]

Skin Stretch - Simulating Dynamic Skin Microgeometry (Koki Nagano, Graham Fyffe), In ACM SIGGRAPH 2015 Computer Animation Festival, 2015. [bib] [pdf]

Skin Microstructure Deformation with Displacement Map Convolution (Koki Nagano, Graham Fyffe, Oleg Alexander, Jernej Barbiç, Hao Li, Abhijeet Ghosh, Paul Debevec), In ACM Transactions on Graphics, volume 34, 2015. [bib] [pdf] [doi]

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