Publications rss

<<<626364656667

Embodied Agents for Multi-party Dialogue in Immersive Virtual Worlds (David Traum, Jeff Rickel), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), 2002. [bib] [pdf]

A Lighting Reproduction Approach to Live-Action Compositing (Paul Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, Tim Hawkins), In SIGGRAPH 2002, 2002. [bib] [pdf]

Modeling the Influence of Emotion on Belief for Virtual Training Simulations (Stacy C. Marsella, Jonathan Gratch), In Proceedings of the 11th Conference on Computer Generated Forces and Behavioral Simulation, 2002. [bib] [pdf]

Enabling and recognizing strategic play in strategy games: Lessons from Sun Tzu (Andrew S. Gordon), In The 2002 AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment, 2002. [bib] [pdf]

Virtual Humans as Participants vs. Virtual Humans as Actors (Andrew S. Gordon, Michael van Lent), In AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment, 2002. [bib] [pdf]

Ideas on Multi-layer Dialogue Management for Multi-party, Multi-conversation, Multi-modal Communication (David Traum), In Computational Linguistics in the Netherlands 2001: Selected Papers from the Twelth CLIN Meeting, 2002. [bib] [pdf]

Toward a New Generation of Virtual Humans for Interactive Experiences (Jeff Rickel, Stacy C. Marsella, Jonathan Gratch, Randall W. Hill, David Traum, William Swartout), In IEEE Intelligent Systems, 2002. [bib] [pdf]

Extending Virtual Human to Support Team Training in Virtual Reality (Jeff Rickel, W. Lewis Johnson), Chapter in Exploring Artificial Intelligence in the New Millennium (G. Lakemeyer, B. Nebel, eds.), Morgan Kaufmann Publishers, 2002. [bib] [pdf]

Modeling and Animating Realistic Faces from Images (Frédéric Pighin, Richard Szeliski, David H. Salesin), In International Journal on Computer Vision, volume 50, 2002. [bib] [pdf]

Emotionally Evocative Environments for Training (Jacquelyn Morie, Kumar Iyer, R. Valanejad, Ramy Sadek, D. Miraglia, D. Milam), In Proceedings of the 23th Army Science Conference, 2002. [bib] [pdf]

A step toward irrationality: using emotion to change belief (Stacy C. Marsella, Jonathan Gratch), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), volume 1, 2002. [bib] [pdf]

Applying Perceptually Driven Cognitive Mapping To Virtual Urban Environments (Randall W. Hill, Changhee Han, Michael van Lent), In Proceedings of 14th Innovative Applications of Artificial Intelligence Conference, 2002. [bib] [pdf]

Anticipating where to look: predicting the movements of mobile agents in complex terrain (Randall W. Hill, Youngjun Kim, Jonathan Gratch), In International Conference on Autonomous Agents and Multiagent Systems (AAMAS), volume 2, 2002. [bib] [pdf]

Details of the CFOR Planner (Jonathan Gratch), 2002. [bib] [pdf]

Creating Interactive Virtual Humans: Some Assembly Required (Jonathan Gratch, Jeff Rickel, Elisabeth André, Justine Cassell, Eric Petajan, Norman Badler), In IEEE Intelligent Systems, 2002. [bib] [pdf]

Emotional Variation in Speech-Based Natural Language Generation (Michael Fleischman, Eduard Hovy), In International Natural Language Generation Conference, 2002. [bib] [pdf]

A Tutorial on Image-Based Lighting (Paul Debevec), In IEEE Computer Graphics and Applications, 2002. [bib] [pdf]

2001

Adaptive narrative: How autonomous agents, hollywood, and multiprocessing operating systems can live happily ever after (Jonathan Gratch, Jay Douglas), In Proceedings of International Conference on Virtual Storytelling, 2001. [bib] [pdf] [doi]

Robustness of the Eigenfilter for Variations in Listener Responses for Selective Signal Cancellation (Sunil Bharitkar, Chris Kyriakakis), In IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, 2001. [bib] [pdf]

Intelligent Virtual Agents for Education and Training: Opportunities and Challenges (Jeff Rickel), In Intelligent Virtual Agents: The 3rd International Workshop, 2001. [bib] [pdf]

New Factors in Room Equalization Using a Fuzzy Logic Approach (Sunil Bharitkar, Chris Kyriakakis), In Proceedings of the Audio Engineering Society Convention, 2001. [bib] [pdf]

The Effect of Affect: Modeling the Impact of Emotional State on the Behavior of Interactive Virtual Humans (Stacy C. Marsella, Jonathan Gratch, Jeff Rickel), In Workshop on Representing, Annotating, and Evaluating Non-Verbal and Verbal Communicative Acts to Achieve Contextual Embodied Agents, 2001. [bib] [pdf]

Toward the Holodeck: Integrating Graphics, Sound, Character and Story (William Swartout, Randall W. Hill, Jonathan Gratch, W. Lewis Johnson, Chris Kyriakakis, Catherine Labore, Richard Lindheim, Stacy C. Marsella, D. Miraglia, Bridget Moore, Jacquelyn Morie, Jeff Rickel, Marcus Thiebaux, L. Tuch, Richard Whitney, Jay Douglas), In Proceedings of the 5th International Conference on Autonomous Agents, 2001. [bib] [pdf]

Real-Time High-Dynamic Range Texture Mapping (Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul Debevec), In Eurographics Rendering Workshop, 2001. [bib] [pdf]

Adaptive Narrative: How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After (Jay Douglas, Jonathan Gratch), In Proceedings of the 5th International Conference on Autonomous Agents, 2001. [bib] [pdf]

<<<626364656667
Powered by bibtexbrowser