Publications rss

<<<52535455

Human-like behavior, alas, demands human-like intellect (Jonathan Gratch), In Agents 2000 Workshop on Achieving Human-like Behavior in Interactive Animated Agents, 2000. [bib] [pdf]

Flexible Group Behavior: Virtual Commanders for Synthetic Battlespaces (Randall W. Hill, Jonathan Gratch, Paul Rosenbloom), In Proceedings of the 4th International Conference on Autonomous Agents, 2000. [bib] [pdf]

How Long Can an Agent Look Away From a Target? (Youngjun Kim, Randall W. Hill, Jonathan Gratch), In 9th Conference on Computer Generated Forces and Behavioral Representation, 2000. [bib] [pdf]

Efficient Scalable Speech Compression for Scalable Speech Recognition (Naveen Srinivasamurthy, Antonio Ortega, Shrikanth Narayanan), In Proceedings of the IEEE Conference on Multimedia and Expo, 2000. [bib] [pdf]

Learning Domain Knowledge for Teaching Procedural Tasks (Andrew Scholer, Jeff Rickel, Jr. Richard Angros, W. Lewis Johnson), In AAAI-2000 Fall Symposium on Learning How to Do Things, 2000. [bib] [pdf]

Socially Situated Planning (Jonathan Gratch), Chapter in Socially Intelligent Agents, Multiagent Systems, Artificial Societies, and Simulated Organizations, volume 3, 2000. [bib] [pdf]

Modeling the Interplay Between Emotion and Decision-Making (Jonathan Gratch), In Proceedings of the 9th Conference on Computer Generated Forces and Behavioral Representation, 2000. [bib] [pdf]

Ăˆmile: Marshalling Passions in Training and Education (Jonathan Gratch), In Proceedings of the 4th International Conference on Autonomous Agents, 2000. [bib] [pdf]

A Multiple Input Single Output Model for Rendering Virtual Sound Sources in Real Time (Panayiotis G. Georgiou, Chris Kyriakakis), In Proceedings of ICME 2000, 2000. [bib] [pdf]

Eigenfilters for Signal Cancellation (Sunil Bharitkar, Chris Kyriakakis), In International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS), 2000. [bib] [pdf]

1999

Alpha-Stable Modeling of Noise and Robust Time- Delay Estimation in the Presence of Impulsive Noise (Panayiotis G. Georgiou, Panagiotis Tsakalides, Chris Kyriakakis), In IEEE Transactions on Multimedia, volume 1, 1999. [bib] [pdf]

Continuous Planning and Collaboration for Command and Control in Joint Synthetic Battlespaces (Jonathan Gratch, Randall W. Hill), In Proceedings of the 8th Conference on Computer Generated Forces and Behavioral Representation, 1999. [bib] [pdf]

Deriving Priority Intelligence Requirements for Synthetic Command Entities (Jonathan Gratch, Stacy C. Marsella, Randall W. Hill, LTC George Stone III), In Proceedings of the 8th Conference on Computer Generated Forces and Behavioral Representation, 1999. [bib] [pdf]

Surrounded by Sound: Acquisition and Rendering Methods for Immersive Audio (Chris Kyriakakis, Panagiotis Tsakalides, Tomlinson Holman), In Signal Processing Magazine, IEEE, volume 16, 1999. [bib] [pdf] [doi]

Representations of Dialogue State for Domain and Task Independent Meta-Dialogue (David Traum, Carl F. Andersen, Waiyian Chong, Darsana Josyula, Yoshi Okamoto, Khemdut Purang, Michael O'Donovan-Anderson, Don Perlis), In Electronic Transactions on Artificial Intelligence, volume 3, 1999. [bib] [pdf]

Why You Should Buy an Emotional Planner (Jonathan Gratch), In Proceedings of the Agents '99 Workshop on Emotion-Based Agent Architectures, 1999. [bib] [pdf]

<<<52535455
Powered by bibtexbrowser