About Games & Simulation
ICT is exploring how video games can be used to revolutionize learning. Our unique approach combines state-of-the-art technologies, evidence-based educational designs, and engaging immersive user experiences. The end result is a learning experience that the player doesn't want to end.
Projects
Military Terrain for Games Pipeline
The Military Terrain for Games Pipeline (MTGP) is an RDECOM-STTC…
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Intelligent Operator Training Assistant
The IOTA is an attempt to enhance the Joint Fires…
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Disaster Response Training for Incident Command: TE&LL
The DHS TELL program is designed to be a federated…
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Joint Fires and Effects Training System
JFETS is a suite of state-of-the-art immersive virtual reality environments…
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Intelligent Forces (IFOR)
The Intelligent Forces (IFOR) project develops artificial intelligence (AI) technologies…
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Post-Traumatic Stress Disorder Assessment and Treatment (PTSD)
The Virtual Reality (VR) Assessment and Treatment of Combat-Related Post-Traumatic…
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ELECT
Imagine you are a soldier assigned to rebuilding efforts in…
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ELECT BiLAT
ELECT BiLAT was designed with a specific training objective in…
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Densely Populated Urban Environments (DPUE)
The densely populated urban environment theme explores the modeling of…
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Cultural Environment Annotation
Most game and simulation technology today relies on scripted and…
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Culturally Affected Behavior (CAB)
The CAB research effort seeks to develop an approach for…
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