2001 Events

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September 27, 2001 | Avignon, France
Jay Douglas, Jonathan Gratch: “Interactive Storytelling, or How AI, Hollywood, and Multiprocessing Operating Systems can Live Happily Ever After”
Speaker: Jay Douglas, Jonathan Gratch
Host: International Conference on Virtual Storytelling

Interacting Storytelling systems integrate AI techniques such as planning with narrative representations to generate stories. In this paper, we discuss the use of planning formalisms …

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August 1, 2001 | Edinburgh, Scotland
Stacy Marsella, Jonathan Gratch: “Modeling the Interplay of Emotions and Plans in Multi-Agent Simulations”
Speaker: Stacy Marsella, Jonathan Gratch
Host: 23rd Annual Conf. of the Cognitive Science Society (CogSci 2001)

The goal of this research is to create general computational models of the interplay between affect, cognition and behavior. These models are being designed to …

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June 15, 2001 | Montreal, Quebec
Jonathan Gratch, Stacy Marsella: “Tears and Fears: Modeling emotions and emotional behaviors in synthetic agents”
Speaker: Jonathan Gratch, Stacy Marsella
Host: 5th International Conference on Autonomous Agents

Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support …

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June 15, 2001 | Montreal, Quebec
Bill Swartout, Randall Hill, Jonathan Gratch, Stacy Marsella, Jacki Morie, Jeff Rickel, Marcus Thiebaux, Bill Swartout: “Toward the Holodeck: Integrating Graphics, Sound, Character and Story”
Speaker: Bill Swartout, Randall Hill, Jonathan Gratch, Stacy Marsella, Jacki Morie, Jeff Rickel, Marcus Thiebaux, Bill Swartout
Host: 5th International Conference on Autonomous Agents

We describe an initial prototype of a holodeck- like environment that we have created for the Mission Rehearsal Exercise Project. The goal of the project …

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June 15, 2001 | Montreal, Quebec
Stacy Marsella, Jonathan Gratch, Jeff Rickel: “The Effect of Affect: Modeling the Impact of Emotional State on the Behavior of Interactive Virtual Humans”
Speaker: Stacy Marsella, Jonathan Gratch, Jeff Rickel
Host: Agents 2001 Workshop on Representing, Annotating, and Evaluating Non-Verbal and Verbal Communicative Acts to Achieve Contextual Embodied Agents

A person’s behavior provides significant information about their emotional state, attitudes, and attention. Our goal is to create virtual humans that convey such information to …

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May 1, 2001 | Norfolk, VA
Randall Hill, Jonathan Gratch, Stacy Marsella, Bill Swartout, David Traum: “Virtual Humans in the Mission Rehearsal Exercise System”
Speaker: Randall Hill, Jonathan Gratch, Stacy Marsella, Bill Swartout, David Traum
Host: 10th Conference on Computer Generated Forces and Behavioral Representation

How can simulation be made more compelling and effective as a tool for learning? This is the question that the Institute for Creative Technologies (ICT) …

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March 1, 2001 | Palo Alto, CA
Jeff Rickel, Jonathan Gratch, Randall Hill, Stacy Marsella, Bill Swartout: “Steve Goes to Bosnia: Towards a New Generation of Virtual Humans for Interactive Experiences”
Speaker: Jeff Rickel, Jonathan Gratch, Randall Hill, Stacy Marsella, Bill Swartout
Host: AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment, 2001

Interactive virtual worlds provide a powerful medium for entertainment and experiential learning. Our goal is to enrich such virtual worlds with virtual humans { autonomous …

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